-- localization.lua version 1.23 --

if (GetLocale() == "deDE") then
		--------  DEUTCH (DE) TRANSLATION STARTS HERE --------
	COMBAT_HIT			= "Ihr trefft (.+). Schaden: (%d+).";
	COMBAT_CRIT			= "Ihr trefft (.+) kritisch f\195\188r (%d+) Schaden.";
	COMBAT_HIT_SCHOOL		= "Ihr trefft (.+) f\195\188r (%d+) (.+) Schaden.";
	COMBAT_CRIT_SCHOOL	= "Ihr trefft (.+) kritisch f\195\188r (%d+) (.+) Schaden.";

	SPELL_HIT			= "(.+) von Euch trifft (.+) f\129\252r (%d+) Schaden.";
	SPELL_HIT2 			= "(.+) trifft (.+). Schaden: (%d+) (.+).";
	SPELL_CRIT			= "(.+) trifft (.+) kritisch: (%d+) (.+).";
	SPELL_HIT_SCHOOL		= "Euer (.+) trifft (.+). Schaden: (%d+) (.+).";
	SPELL_CRIT_SCHOOL		= "Euer (.+) trifft (.+) kritisch. Schaden: (%d+) (.+).";

	HEAL_HIT			= "(.+) heilt (.+) um (%d+) Punkte.";
	HEAL_CRIT			= "Kritische Heilung: (.+) heilt (.+) um (%d+) Punkte.";
	HEAL_HIT_SELF		= "DE Version (.+) Do Not (%d+) Need This.";
	HEAL_CRIT_SELF		= "DE Version (.+) Do Not (%d+) Need This.";
	
	KILLINGBLOW = "Ihr habt (.+) get\195\182tet!";
	PLAYERDEATH = "Ihr sterbt(.+)";
	DUELONE = "Duell beginnt: 1";
	DUELTWO = "Duell beginnt: 2";
	DUELTHREE = "Duell beginnt: 3";
	DUELPREPARE = "Ihr habt ein Duell gefordert(.+)";
	DUELEND = "(.+) hat (.+) in einem Duell besiegt.";
	ARENA30 = "Noch drei\195\159ig Sekunden bis der Arenakampf beginnt!";
	ARENASTART = "Der Arenakampf hat begonnen!";
	WARSONG30 = "Der Kampf um die Kriegshymnenschlucht beginnt in 30 Sekunden. Haltet Euch bereit!";
	WARSONGSTART = "Lasst den Kampf um die Kriegshymnenschlucht beginnen!";
	ARATHI30 = "Die Schlacht um das Arathibecken wird in 30 Sekunden beginnen.";
	ARATHISTART = "Die Schlacht um das Arathibecken hat begonnen!";
	ALTERAC30 = "Der Kampf um das Alteractal beginnt in 30 Sekunden.";
	ALTERACSTART = "Der Kampf um das Alteractal hat begonnen!";
	EYE30 = "Die Schlacht beginnt in 30 Sekunden!";
	EYESTART = "Die Schlacht hat begonnen!";
	HORDEPICK = "hat die Flagge der Horde aufgenommen!";
	ALLIANCEPICK = "hat die Flagge der Allianz aufgenommen!";
	HORDEPICKEYE = "hat die Flagge aufgenommen.";
	ALLIANCEPICKEYE = "hat die Flagge aufgenommen.";
	HORDECAPTURE = "hat die Flagge der Allianz errungen!";
	ALLIANCECAPTURE = "hat die Flagge der Horde errungen!";
	HORDECAPTUREEYE = "Die Horde hat die Flagge erobert!";
	ALLIANCECAPTUREEYE = "Die Allianz hat die Flagge erobert!";
	HORDERETURN = "Die Flagge der Horde wurde von";
	ALLIANCERETURN = "Die Flagge der Allianz wurde von";
	HORDERETURN2 = "Die Flagge der Horde wurde zu ihrem";
	ALLIANCERETURN2 = "Die Flagge der Allianz wurde zu ihrem";
	HORDEWIN = "Horde Wins";
	ALLIANCEWIN = "Alliance Wins";

	SM_FONT_SIZE      = "Change Combat Log Font Size";
	SM_DUEL_FONT_SIZE      = "Change Duel/BG Font Size";
	SM_KILLINGBLOW_FONT_SIZE      = "Change Killing Blow Font Size";
	--- Special Letters----
	-- ö =\195\182 --
	-- ß = \195\159 --

	MAGE = "Magier";
	WARRIOR = "Krieger";
	ROGUE = "Schurke";
	WARLOCK = "Hexenmeister";
	DRUID = "Druide";
	SHAMAN = "Schamane";
	PALADIN = "Paladin";
	PRIEST = "Priester";
	HUNTER = "J\195\164ger";

 	MOONFIRE = "Mondfeuer"; 
	STARFIRE = "Sternenfeuer"; 
	WRATH = "Zorn"; 
	SWIPE = "Prankenhieb"; 
	MAUL = "Zermalmen"; 
	CLAW = "Klaue";
	MAIM = "Fleddern";
	LACERATE = "Lacerate";
	MANGLECAT = "Fleddern";
	MANGLEBEAR = "Mangle (Bear)";
	SHRED = "Schreddern"; 
	RAVAGE = "Verheeren"; 
	POUNCE = "Anspringen"; 
	FEROCIOUS_BITE = "Wilder Biss"; 
	RAPTOR_STRIKE = "Raptorsto\195\159";
	STEADY_SHOT = "Zuverl\195\164ssiger Schuss";
	SILENCING_SHOT = "Unterdr\195\188ckender Schuss"; 
	AUTO_SHOT = "Automatischer Schuss"; 
	ARCANE_SHOT = "Arkaner Schuss"; 
	MULTI_SHOT = "Mehrfachschuss"; 
	AIMED_SHOT = "Gezielter Schuss"; 
	ARCANE_MISSILES = "Arkane Geschosse"; 
	FIRE_BLAST = "Feuerschlag"; 
	FIREBALL = "Feuerball"; 
	PYROBLAST = "Pyroschlag"; 
	SCORCH = "Versengen"; 
	FROSTBOLT = "Frostblitz"; 
	ICE_LANCE = "Eislanze"; 
	SMITE = "G\195\182ttliche Pein"; 
	MIND_BLAST = "Gedankenschlag"; 
	HOLY_FIRE = "Heiliges Feuer";
	SHADOWWORD_DEATH = "Schattenwort: Tod"; 
	BACKSTAB = "Meucheln"; 
	SINISTER_STRIKE = "Finsterer Sto\195\159"; 
	EVISCERATE = "Ausweiden"; 
	DEADLY_THROW = "T\195\182dlicher Wurf";
	ENVENOM = "Vergiften";
	SHIV = "T\195\188ckische Klinge";
	MUTILATE = "Verst\195\188mmeln";
	AMBUSH = "Hinterhalt";
	BLADE_FLURRY = "Klingenwirbel";
	RIPOSTE = "Riposte";
	EARTH_SHOCK = "Erdschock";
	FLAME_SHOCK = "Flammenschock";
	LIGHTNING_BOLT = "Blitzschlag"; 
	CHAIN_LIGHTNING = "Kettenblitzschlag"; 
	FROST_SHOCK = "Frostschock";
	SEARING_PAIN = "Sengender Schmerz";
	IMMOLATE = "Feuerbrand";
	SOUL_FIRE = "Seelenfeuer"
	CONFLAGRATE = "Feuersbrunst";
	SHADOWBURN = "Schattenbrand";
	SHADOW_BOLT = "Schattenblitz";
	INCINERATE = "Incinerate";
	HEROIC_STRIKE = "Heldenhafter Sto\195\159";
	SLAM = "Zerschmettern";
	RETALIATION = "Gegenschlag";
	EXECUTE = "Hinrichten";
	OVERPOWER = "\195\156berw\195\164ltigen";
	CLEAVE = "Spalten";
	VICTORY_RUSH = "Siegesrausch";
	RAMPAGE = "Rampage";
	DEVASTATE = "Devastate";
	WHIRLWIND = "Wirbelwind";
	MORTAL_STRIKE = "T\195\182dlicher Sto\195\159";
	SWEEPING_STRIKES = "Weitreichende St\195\182\195\159e";
	CRUSADER_STRIKE = "Kreuzfahrersto\195\159";
	AVENGERS_STRIKE = "Avenger's Strike";
	SHIELD_SLAM = "Schildschlag";
	EXORCISM = "Exorzismus";
 	JUDGEMENT_OF_COMMAND = "Richturteil des Befehls";
	SEAL_OF_COMMAND = "Siegel des Befehls";
	JUDGEMENT_OF_RIGHTEOUSNESS = "Richturteil der Rechtschaffenheit";
	HOLY_SHOCK = "Heiliger Schock";
	ANOTHER_SPELL1 = "Angriff des Windzorns";
	ANOTHER_SPELL2 = "AnotherSpell";
	ANOTHER_SPELL3 = "AnotherSpell";
	HEMORRHAGE = "Hemorrhage";
	STORMSTRIKE = "Sturmschlag";
	BLOODTHIRST = "Blutdurst";
	--Healing Spells--
	FLASHHEAL = "Blitzheilung";
	LESSERHEAL = "Geringes Heilen";
	DESPERATEPRAYER = "Verzweifeltes Gebet";
	HEAL = "Heilen";
	GREATERHEAL = "Gro\195\159e Heilung";
	HOLYLIGHT = "Heiliges Licht";
	LAYONHANDS = "Handauflegung";
	FLASHOFLIGHT = "Lichtblitz";
	HEALINGWAVE = "Welle der Heilung";
	LESSERHEALINGWAVE = "Geringe Welle der Heilung";
	CHAINHEAL = "Kettenheilung";
	HEALINGTOUCH = "Heilende Ber\195\188hrung";
	SWIFTMEND = "Swiftmend";
	REGROWTH = "Nachwachsen";
	MOREHEALINGSPELL = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL2 = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL3 = "EnterAnotherHealingSpellHere";
		-- Options--
	OPTION1 = "Combat Log : Show Crits";
	OPTION2 = "Announce to channel :";
	OPTION3 = "Display Splash Combo Review";
	OPTION4 = "Combat Log : Show Hits";
	OPTION5 = "Reset Crit Combo After Fight";
	OPTION6 = "[Finish Him] (Rogues 5Combo Points)";
	OPTION7 = "Use Combat Log Style";
	OPTION8 = "Use Old ShaderMod Style";
	OPTION9 = "[Finish Him] (Execute Range - All Class)";
	OPTION10 = "Only Count and display Critital Strikes";
	OPTION11 = "Track White Damage (Melee and AutoShot)";
	OPTION12 = "Track Healing Spells";
	OPTION13 = "Merge Healing and Damage Combos";
	OPTION14 = "Do not Count or Display Normal White Hits";
	OPTION15 = "Sound   Log";
	OPTION16 = "Play sound - Splash Combo Review";
	OPTION17 = "Don't display Combo Review if less than";
	OPTION18 = "Don't Announce if less than";
	OPTION19 = "x Crits";
	OPTION20 = "x Crits";
	OPTION21 = "Enable = Use Combat Log Style for Message Frame (Ex : Killing Spree! x5 [10572] total damage (+2534))";
	OPTION22 = "Enable = Display crits on combat log";
	OPTION23 = "Enable = Display hits on combat log";
	OPTION24 = "Enable = Use Old ShaderMod Style for Message Frame (ex: Ultra Kill! x5)";
	OPTION25 = "Reset Crit Combo when you get out of combat (Be Warned, if you uncheck this option -Announce to channel- and -Splash Combo- may NOT work).";
	OPTION26 = "ShaderMod will only count and display critical strikes (Be Warned, if you check this option -Announce to channel- and -Splash Combo- may NOT work).";
	OPTION27 = "Enable channel display for crit combos of 4+ crits in the specified channel (Healing or Damage or Merged).";
	OPTION28 = "Enable sound - Yeah!";
	OPTION29 = "Enable sound - Oh Yeah!";
	OPTION30 = "Enable sound - Unstoppable!";
	OPTION31 = "Enable sound - Killing Spree!";
	OPTION32 = "Enable sound - Dominating!";
	OPTION33 = "Enable sound - Ultra Kill!";
	OPTION34 = "Enable sound - Wicked Sick!";
	OPTION35 = "Enable sound - God Like!";
	OPTION36 = "Enable sound - Holy Shit!";
	OPTION37 = "Enable sound - Ludicrous Kill!";
	OPTION38 = "Enable sound - Ownage!";
	OPTION39 = "Enable Log - Yeah!";
	OPTION40 = "Enable Log - Oh Yeah!";
	OPTION41 = "Enable Log - Unstoppable!";
	OPTION42 = "Enable Log - Killing Spree!";
	OPTION43 = "Enable Log - Dominating!";
	OPTION44 = "Enable Log - Ultra Kill!";
	OPTION45 = "Enable Log - Wicked Sick!";
	OPTION46 = "Enable Log - God Like!";
	OPTION47 = "Enable Log - Holy Shit!";
	OPTION48 = "Enable Log - Monster Kill!";
	OPTION49 = "Enable Log - Ludicrous Kill!";
	OPTION50 = "Enable Log - Ownage!";
	OPTION51 = "Enable sound - Monster Kill!";
	OPTION52 = "Enable sound for when rogues get 5 combo points [Finish Him].";
	OPTION53 = "Enable Log for when rogues get 5 combo points [Finish Him].";
	OPTION54 = "Enable sound [Finish Him] when your target is less than 20% HP.";
	OPTION55 = "Enable Log [Finish Him] when your target is less than 20% HP.";
	OPTION56 = "Display old ShaderMod Combo Review after fight or CritCombo end.";
	OPTION57 = "Play best critical strike sound when Combo Review shows up.";
	OPTION58 = "If Enable, ShaderMod will track white damage.";
	OPTION59 = "If Enable, ShaderMod will not track or display white normal hits (Will only count critical white damage).";
	OPTION60 = "If Enable, ShaderMod will track and display Healing spells (Healing and Damage will not use the same ShaderMod Combo).";
	OPTION61 = "If Enable, ShaderMod will add Healing Crits to Damage Combo (So you can Crit with a Healing spell then Crit with a offensive spell and get a x2 Combo).";
	OPTION62 = "Change Message Frame Font Size";
	OPTION63 = "Message Frame : Justify Text = Right";
	OPTION64 = "Message Frame : Justify Text = Center";
	OPTION65 = "Message Frame : Justify Text = Left";
	OPTION66 = "Reset Player Records";
	OPTION67 = "Reset All ShaderMod Data (Records and Options Menu Config)";
	OPTION68 = "Channel you want to use for Big combos announces (Ex: PARTY , RAID , GUILDWARLOCKS).";
	OPTION69 = "Don't send Announce to Channel if Crit Combo is less than X - Default is 4 -.";
	OPTION70 = "Don't display Splash Combo Review if Crit Combo is less than X - Default is 3 -.";
	OPTION71 = "Use Duel Enhancer";
	OPTION72 = "Duel Enhancer On/Off";
	OPTION73 = "Sound On/Off";
	OPTION74 = "Duel Enhancer Sound On/Off";
	OPTION75 = "Use Battlegrounds Enhancer";
	OPTION76 = "Battlegrounds Enhancer On/Off";
	OPTION77 = "Sound On/Off";
	OPTION78 = "Battlegrounds Enhancer Sound On/Off";
	OPTION79 = "Use Killing Blow Announcer";
	OPTION80 = "Killing Blow Announcer On/Off";
	OPTION81 = "Sound On/Off";
	OPTION82 = "Killing Blow Announcer Sound On/Off";
	OPTION83 = "Reset when entering battlegrounds";
	OPTION84 = "Battlegrounds reset On/Off";
	OPTION85 = "Reset on death";
	OPTION86 = "Death will reset the counter, try to survive!";
	OPTION87 = "Text On/Off";
	OPTION88 = "Battlegrounds Enhancer Text On/Off";
	HINT = "Hint : Get an error with new version ? Use */shadermod resetconfig* and */console reloadui* commands.";
		--------  DEUTCH (DE) TRANSLATION ENDS HERE --------

elseif (GetLocale() == "koKR") then
		--------  KOREAN (KR) TRANSLATION STARTS HERE ( Thanks to Papertiger ) --------
	COMBAT_HIT			= "당신은 (.+)|1을;를; 공격하여 (%d+)의 피해를 입혔습니다.";
	COMBAT_CRIT			= "당신은 (.+)|1을;를; 공격하여 (%d+)의 치명상을 입혔습니다.";
	COMBAT_HIT_SCHOOL		= "당신은 (.+)|1을;를; 공격하여 (%d+)의 (.+) 피해를 입혔습니다.";
	COMBAT_CRIT_SCHOOL	= "당신은 (.+)|1을;를; 공격하여 (%d+)의 (.+) 치명상 피해를 입혔습니다.";

	SPELL_HIT			= "당신은 (.+)|1으로;로; (.+)에게 (%d+)의 피해를 입혔습니다.";
	SPELL_HIT2 			= "당신은 (.+)|1으로;로; (.+)에게 (%d+)의 피해를 입혔습니다."; -- ?
	SPELL_CRIT			= "당신은 (.+)|1으로;로; (.+)에게 (%d+)의 치명상을 입혔습니다.";
	SPELL_HIT_SCHOOL		= "당신은 (.+)|1으로;로; (.+)에게 (%d+)의 (.+) 피해를 입혔습니다.";
	SPELL_CRIT_SCHOOL		= "당신은 (.+)|1으로;로; (.+)에게 (%d+)의 (.+) 치명상 피해를 입혔습니다.";

	HEAL_HIT			= "당신은 (.+)|1으로;로; (.+)의 생명력이 (%d+)만큼 회복되었습니다.";
	HEAL_CRIT			= "당신은 (.+)|1이;가; 극대화 효과를 발휘하여 (.+)의 생명력이 (%d+)만큼 회복되었습니다.";
	HEAL_HIT_SELF		= "(.+)|1으로;로; 생명력이 (%d+)만큼 회복되었습니다.";
	HEAL_CRIT_SELF		= "(.+)|1이;가; 극대화 효과를 발휘하여 생명력이(%d+)만큼 회복되었습니다.";
	
	KILLINGBLOW = "당신은 (.+)|1을;를; 처치했습니다.";
	PLAYERDEATH = "(.+)|1이;가; 죽었습니다.";
	DUELONE = "결투 시작: 1";
	DUELTWO = "결투 시작: 2";
	DUELTHREE = "결투 시작: 3";
	DUELPREPARE = "당신은 (.+)에게 결투를 신청했습니다.";
	DUELEND = "(.+)|1이;가; (.+)|1과;와;의 결투에서 승리했습니다.";
	ARENA30 = "아레나 전투가 시작되기 까지 30초 남았습니다!";
	ARENASTART = "아레나 전투가 시작되었습니다!";
	WARSONG30 = "전쟁노래 협곡 전투가 30초 후에 시작됩니다. 단도리하세요!";
	WARSONGSTART = "전쟁노래 협곡 전투를 시작하러 갑니다!";
	ARATHI30 = "아라시 분지 전투가 30초 후에 시작됩니다.";
	ARATHISTART = "아라시 분지 전투가 시작되었습니다!";
	ALTERAC30 = "알터랙 계곡 전투가 시작되기 까지 30초 남았습니다.";
	ALTERACSTART = "알터랙 계곡 전투가 시작되었습니다!";
	EYE30 = "전투가 30초 후에 시작됩니다!";
	EYESTART = "전투가 시작되었습니다!";
	HORDEPICK = "The Horde flag was picked up by";
	ALLIANCEPICK = "The Alliance Flag was picked up by";
	HORDEPICKEYE = "has taken the flag!";
	ALLIANCEPICKEYE = "has taken the flag!";
	HORDECAPTURE = "captured the Alliance flag!";
	ALLIANCECAPTURE = "captured the Horde flag!";
	HORDECAPTUREEYE = "The Horde have captured the flag!";
	ALLIANCECAPTUREEYE = "The Alliance have captured the flag!";
	HORDERETURN = "The Horde flag was returned to its base by";
	ALLIANCERETURN = "The Alliance Flag was returned to its base by";
	HORDERETURN2 = "The Horde flag was returned to its base!";
	ALLIANCERETURN2 = "The Alliance Flag was returned to its base!";
	HORDEWINS = "The Horde wins!";
	ALLIANCEWINS = "The Alliance wins!";


	SM_FONT_SIZE      = "글꼴 크기 변경";
	SM_DUEL_FONT_SIZE      = "Change Duel/BG Font Size";
	SM_KILLINGBLOW_FONT_SIZE      = "Change Killing Blow Font Size";

	MAGE = "마법사";
	WARRIOR = "전사";
	ROGUE = "도적";
	WARLOCK = "흑마법사";
	DRUID = "드루이드";
	SHAMAN = "주술사";
	PALADIN = "성기사";
	PRIEST = "사제";
	HUNTER = "사냥꾼";

 	MOONFIRE = "달빛 섬광"; 
	STARFIRE = "별빛 섬광"; 
	WRATH = "천벌"; 
	SWIPE = "휘둘러치기"; 
	MAUL = "후려치기"; 
	CLAW = "할퀴기";
	MAIM = "무력화";
	LACERATE = "가르기";
	MANGLECAT = "짓이기기 (표범)"; 
	SHRED = "칼날 발톱"; 
	RAVAGE = "찢어발기기"; 
	POUNCE = "암습"; 
	FEROCIOUS_BITE = "흉포한 이빨"; 
	RAPTOR_STRIKE = "랩터의 일격";
	STEADY_SHOT = "고정 사격";
	SILENCING_SHOT = "침묵의 사격"; 
	AUTO_SHOT = "자동 사격"; 
	ARCANE_SHOT = "신비한 사격"; 
	MULTI_SHOT = "일제 사격"; 
	AIMED_SHOT = "조준 사격"; 
	ARCANE_MISSILES = "신비한 화살"; 
	FIRE_BLAST = "화염 작렬"; 
	FIREBALL = "화염구"; 
	PYROBLAST = "불덩이 작렬"; 
	SCORCH = "불태우기"; 
	FROSTBOLT = "얼음 화살"; 
	ICE_LANCE = "얼음창"; 
	SMITE = "성스러운 일격"; 
	MIND_BLAST = "정신 분열"; 
	HOLY_FIRE = "신성한 불꽃";
	SHADOWWORD_DEATH = "어둠의 권능: 죽음"; 
	BACKSTAB = "기습"; 
	SINISTER_STRIKE = "사악한 일격"; 
	EVISCERATE = "절개"; 
	DEADLY_THROW = "죽음의 투척";
	ENVENOM = "독살";
	SHIV = "독칼";
	MUTILATE = "절단";
	AMBUSH = "매복";
	BLADE_FLURRY = "폭풍의 칼날";
	RIPOSTE = "반격";
	EARTH_SHOCK = "대지 충격";
	FLAME_SHOCK = "화염 충격";
	LIGHTNING_BOLT = "번개 화살"; 
	CHAIN_LIGHTNING = "연쇄 번개"; 
	FROST_SHOCK = "냉기 충격";
	SEARING_PAIN = "불타는 고통";
	IMMOLATE = "제물";
	SOUL_FIRE = "영혼의 불꽃"
	CONFLAGRATE = "점화";
	SHADOWBURN = "어둠의 연소";
	SHADOW_BOLT = "어둠의 화살";
	INCINERATE = "소각";
	HEROIC_STRIKE = "영웅의 일격";
	SLAM = "격돌";
	RETALIATION = "보복";
	EXECUTE = "마무리 일격";
	OVERPOWER = "제압";
	CLEAVE = "회전베기";
	VICTORY_RUSH = "승리의 돌진";
	RAMPAGE = "광란";
	DEVASTATE = "압도";
	WHIRLWIND = "소용돌이";
	MORTAL_STRIKE = "죽음의 일격";
	SWEEPING_STRIKES = "휩쓸기 일격";
	CRUSADER_STRIKE = "성전사의 일격";
	AVENGERS_SHIELD = "응징의 방패"; -- ?
	AVENGERS_STRIKE = "응징의 일격"; -- ?
	SHIELD_SLAM = "방패 밀쳐내기";
	EXORCISM = "퇴마술";
 	JUDGEMENT_OF_COMMAND = "지휘의 심판";
	SEAL_OF_COMMAND = "지휘의 문장";
	JUDGEMENT_OF_RIGHTEOUSNESS = "정의의 심판";
	HOLY_SHOCK = "신성 충격";
	ANOTHER_SPELL1 = "다른 주문을 이곳에 입력";
	ANOTHER_SPELL2 = "다른 주문을 이곳에 입력";
	ANOTHER_SPELL3 = "다른 주문을 이곳에 입력";
	HEMORRHAGE = "과다출혈";
	STORMSTRIKE = "폭풍의 일격";
	MANGLEBEAR = "짓이기기 (곰)";
	BLOODTHIRST = "피의 갈증";
	--Healing Spells--
	FLASHHEAL = "순간 치유";
	LESSERHEAL = "하급 치유";
	DESPERATEPRAYER = "구원의 기도";
	HEAL = "치유";
	GREATERHEAL = "상급 치유";
	HOLYLIGHT = "성스러운 빛";
	LAYONHANDS = "신의 축복";
	FLASHOFLIGHT = "빛의 섬광";
	HEALINGWAVE = "치유의 물결";
	LESSERHEALINGWAVE = "하급 치유의 물결";
	CHAINHEAL = "연쇄 치유";
	HEALINGTOUCH = "치유의 손길";
	SWIFTMEND = "신속한 치유";
	REGROWTH = "재생";
	MOREHEALINGSPELL = "다른 치유 주문을 이곳에 입력";
	MOREHEALINGSPELL2 = "다른 치유 주문을 이곳에 입력";
	MOREHEALINGSPELL3 = "다른 치유 주문을 이곳에 입력";
		-- Options--
	OPTION1 = "전투 메시지 기록 : 치명타 보기";
	OPTION2 = "채널로 알림 :";
	OPTION3 = "Splash 연계 Review 표시";
	OPTION4 = "전투 메시지 기록 : 피해 보기";
	OPTION5 = "싸움후에 치명상 연계 초기화";
	OPTION6 = "[Finish Him] (도적 5 연계 점수)";
	OPTION7 = "전투 메시지 기록 양식 사용";
	OPTION8 = "구 ShaderMod 양식 사용";
	OPTION9 = "[Finish Him] (Execute Range - 모든 직업)";
	OPTION10 = "Only Count and display Critital Strikes";
	OPTION11 = "흰색 피해 추적 (밀리 및 자동사격)";
	OPTION12 = "치유 주문 추적";
	OPTION13 = "치유 및 연계 피해 병합";
	OPTION14 = "보통의 흰색 피해를 산술 혹은 표시하지 않음";
	OPTION15 = "소리   메시지 기록";
	OPTION16 = "소리 재생 - Splash 연계 Review";
	OPTION17 = "Don't display Combo Review if less than";
	OPTION18 = "Don't Announce if less than";
	OPTION19 = "x 치명상";
	OPTION20 = "x 치명상";
	OPTION21 = "활성화 = 메시지 프레임을 위해 전투 메시지 기록 양식 사용(예: Killing Spree! x5 [10572] 총 피해 (+2534))";
	OPTION22 = "활성화 = 전투 메시지 기록에 치명상 표시";
	OPTION23 = "활성화 = 전투 메시지 기록에 피해 표시";
	OPTION24 = "활성화 = 메시지 프레임을 위해 구 ShaderMod 양식 사용(예: Ultra Kill! x5)";
	OPTION25 = "전투가 해제된 경우에 치명상 콤보를 초기화합니다(Be Warned, if you uncheck this option -Announce to channel- and -Splash Combo- may NOT work).";
	OPTION26 = "ShaderMod will only count and display critical strikes (Be Warned, if you check this option -Announce to channel- and -Splash Combo- may NOT work).";
	OPTION27 = "Enable channel display for crit combos of 4+ crits in the specified channel (Healing or Damage or Merged).";
	OPTION28 = "소리 활성화 - Yeah!";
	OPTION29 = "소리 활성화 - Oh Yeah!";
	OPTION30 = "소리 활성화 - Unstoppable!";
	OPTION31 = "소리 활성화 - Killing Spree!";
	OPTION32 = "소리 활성화 - Dominating!";
	OPTION33 = "소리 활성화 - Ultra Kill!";
	OPTION34 = "소리 활성화 - Wicked Sick!";
	OPTION35 = "소리 활성화 - God Like!";
	OPTION36 = "소리 활성화 - Holy Shit!";
	OPTION37 = "소리 활성화 - Ludicrous Kill!";
	OPTION38 = "소리 활성화 - Ownage!";
	OPTION39 = "메시지 기록 활성화 - Yeah!";
	OPTION40 = "메시지 기록 활성화 - Oh Yeah!";
	OPTION41 = "메시지 기록 활성화 - Unstoppable!";
	OPTION42 = "메시지 기록 활성화 - Killing Spree!";
	OPTION43 = "메시지 기록 활성화 - Dominating!";
	OPTION44 = "메시지 기록 활성화 - Ultra Kill!";
	OPTION45 = "메시지 기록 활성화 - Wicked Sick!";
	OPTION46 = "메시지 기록 활성화 - God Like!";
	OPTION47 = "메시지 기록 활성화 - Holy Shit!";
	OPTION48 = "메시지 기록 활성화 - Monster Kill!";
	OPTION49 = "메시지 기록 활성화 - Ludicrous Kill!";
	OPTION50 = "메시지 기록 활성화 - Ownage!";
	OPTION51 = "소리 활성화 - Monster Kill!";
	OPTION52 = "도적이 5연계 점수를 획득한 경우를 위한 소리 활성화[Finish Him].";
	OPTION53 = "도적이 5연계 점수를 획득한 경우를 위한 메시지 기록 활성화[Finish Him].";
	OPTION54 = "대상의 HP가 20% 보다 낮은 경우에 소리 활성화[Finish Him].";
	OPTION55 = "대상의 HP가 20% 보다 낮은 경우에 메시지 기록 활성화[Finish Him].";
	OPTION56 = "Display old ShaderMod Combo Review after fight or CritCombo end.";
	OPTION57 = "Play best critical strike sound when Combo Review shows up.";
	OPTION58 = "활성화하면, ShaderMod는 흰색 피해를 추적합니다.";
	OPTION59 = "활성화하면, ShaderMod는 흰색 피해를 추적 혹은 표시하지 않습니다(Will only count critical white damage).";
	OPTION60 = "활성화하면, ShaderMod는 치유 주문을 추적하고 표시합니다(치유 및 피해는 같은 ShaderMod 콤보를 사용하지 않습니다).";
	OPTION61 = "활성화하면, ShaderMod는 피해 콤보에 치유 치명상을 추가합니다(So you can Crit with a Healing spell then Crit with a offensive spell and get a x2 Combo).";
	OPTION62 = "메시지 프레임 글꼴 크기 변경";
	OPTION63 = "메시지 프레임 : 문자 정렬 = 우측";
	OPTION64 = "메시지 프레임 : 문자 정렬 = 정중앙";
	OPTION65 = "메시지 프레임 : 문자 정렬 = 좌측";
	OPTION66 = "플레이어 기록 초기화";
	OPTION67 = "모든 ShaderMod 자료 초기화(기록 및 옵션 메뉴 설정)";
	OPTION68 = "Channel you want to use for Big combos announces (예: PARTY , RAID , GUILDWARLOCKS).";
	OPTION69 = "치명상 콤보가 지정한 수치보다 낮으면 채널로 알림을 보내지 않습니다 - 기본은 4 -.";
	OPTION70 = "치명상 콤보가 지정한 수치보다 낮으면 Splash Combo Review를 표시하지 않습니다 - 기본은 3 -.";
	OPTION71 = "Duel Enhancer 사용";
	OPTION72 = "Duel Enhancer 켜기/끄기";
	OPTION73 = "소리 켜기/끄기";
	OPTION74 = "Duel Enhancer 소리 켜기/끄기";
	OPTION75 = "전장 Enhancer 사용";
	OPTION76 = "전장 Enhancer 켜기/끄기";
	OPTION77 = "소리 켜기/끄기";
	OPTION78 = "전장 Enhancer 소리 켜기/끄기";
	OPTION79 = "결정타 알림 사용";
	OPTION80 = "결정타 알림 켜기/끄기";
	OPTION81 = "소리 켜기/끄기";
	OPTION82 = "결정타 알림 소리 켜기/끄기";
	OPTION83 = "전장에 입장시 초기화";
	OPTION84 = "전장 초기화 켜기/끄기";
	OPTION85 = "죽음시 초기화";
	OPTION86 = "죽음시 타이머를 초기화하고 부활을 시도합니다!";
	OPTION87 = "Text On/Off";
	OPTION88 = "Battlegrounds Enhancer Text On/Off";
	HINT = "Hint : Get an error with new version ? Use */shadermod resetconfig* and */console reloadui* commands.";
		--------  KOREAN (KR) TRANSLATION ENDS HERE ( Thanks to Papertiger ) --------
		
elseif (GetLocale() == "frFR") then	
		--------  FRENCH (FR) TRANSLATION STARTS HERE --------
	COMBAT_HIT			= "Vous touchez (.+) et infligez (%d+).";
	COMBAT_CRIT			= "Vous infligez un coup critique \195\160 (.+) %((%d+).";
	COMBAT_HIT_SCHOOL		= "Vous touchez (.+) et infligez (%d+) points de d\195\169g\195\162ts de (.+).";
	COMBAT_CRIT_SCHOOL	= "Vous infligez un coup critique \195\160 (.+) %((%d+) points de d\195\169g\195\162ts de (.+)%).";

	SPELL_HIT			= "Votre (.+) touche (.+) et lui inflige (%d+) points (.+)."
	SPELL_HIT2 			= "Votre (.+) touche (.+) et inflige (%d+)."
	SPELL_CRIT			= "Votre (.+) inflige un coup critique \195\160 (.+) %((%d+) points de d\195\169g\195\162ts(.+).";
	SPELL_HIT_SCHOOL		= "Votre (.+) touche (.+) et lui inflige (%d+) points de d\195\169g\195\162ts de (.+).";
	SPELL_CRIT_SCHOOL		= "Votre (.+) inflige un coup critique \195\160 (.+) %((%d+) points de d\195\169g\195\162ts de (.+)%).";

	HEAL_HIT			= "Votre (.+) soigne (.+) pour (%d+).";
	HEAL_CRIT			= "Votre (.+) soigne (.+) avec un effet critique et lui rend (%d+) points de vie.";
	HEAL_HIT_SELF		= "Votre (.+) vous soigne pour (%d+).";
	HEAL_CRIT_SELF		= "Votre (.+) a un effet critique et vous rend (%d+) points de vie.";
	
	KILLINGBLOW = "Vous avez tu\195\169 (.+)";
	PLAYERDEATH = "Vous \195\170tes(.+)";
	DUELONE = "D\195\169but du duel : 1";
	DUELTWO = "D\195\169but du duel : 2";
	DUELTHREE = "D\195\169but du duel : 3";
	DUELPREPARE = "Vous avez demand\195\169 un duel(.+)";
	DUELEND = "(.+) a vaincu (.+) en duel";
	ARENA30 = "Le combat d'ar\195\168ne commence dans trente secondes !";
	ARENASTART = "Le combat d'ar\195\168ne commence !";
	WARSONG30 = "La bataille pour le goulet des Chanteguerres commence dans 30 secondes. Pr\195\169parez-vous !";
	WARSONGSTART = "Que la bataille pour le goulet des Chanteguerres commence !";
	ARATHI30 = "La bataille pour le bassin d'Arathi commence dans 30 secondes.";
	ARATHISTART = "La bataille pour le bassin d'Arathi a commenc\195\169 !";
	ALTERAC30 = "La bataille pour la vall\195\169e d'Alterac commence dans 30 secondes.";
	ALTERACSTART = "La bataille pour la vall\195\169e d'Alterac commence !";
	EYE30 = "La bataille commence dans 30 secondes !";
	EYESTART = "La bataille a commenc\195\169 !";
	HORDEPICK = "Le drapeau de la Horde a \195\169t\195\169 ramass\195\169 par";
	ALLIANCEPICK = "Le drapeau de l'Alliance a \195\169t\195\169 ramass\195\169 par";
	HORDEPICKEYE = "(.+) a pris le drapeau !";
	ALLIANCEPICKEYE = "(.+) a pris le drapeau !";
	HORDECAPTURE = "(.+) a pris le drapeau de la Horde !";
	ALLIANCECAPTURE = "(.+) a pris le drapeau de l'Alliance !";
	HORDECAPTUREEYE = "La Horde a pris le drapeau !";
	ALLIANCECAPTUREEYE = "L'Alliance a pris le drapeau !";
	HORDERETURN = "Le drapeau de la Horde a \195\169t\195\169 ramen\195\169";
	ALLIANCERETURN = "Le drapeau de l'Alliance a \195\169t\195\169 ramen\195\169";
	HORDERETURN2 = "Le drapeau de la Horde est de retour dans sa base !";
	ALLIANCERETURN2 = "Le drapeau de l'Alliance est de retour dans sa base !";
	HORDEWIN = "Horde Wins";
	ALLIANCEWIN = "Alliance Wins";

	SM_FONT_SIZE      = "Change Combat Log Font Size";
	SM_DUEL_FONT_SIZE      = "Change Duel/BG Font Size";
	SM_KILLINGBLOW_FONT_SIZE      = "Change Killing Blow Font Size";
	--- Special Letters----
	-- é =\195\169 --
	-- è = \195\168 --
	-- ê = \195\170 --

	MAGE = "Mage";
	WARRIOR = "Guerrier";
	ROGUE = "Voleur";
	WARLOCK = "D\195\169moniste";
	DRUID = "Druide";
	SHAMAN = "Chaman";
	PALADIN = "Paladin";
	PRIEST = "Pr\195\170tre";
	HUNTER = "Chasseur";

 	MOONFIRE = "Eclat lunaire"; 
	STARFIRE = "Feu stellaire"; 
	WRATH = "Col\195\168re"; 
	SWIPE = "Balayage"; 
	MAUL = "Mutiler"; 
	CLAW = "Griffe";
	MAIM = "Estropier";
	LACERATE = "Lac\195\169rer";
	MANGLECAT = "Mutilation";
	MANGLEBEAR = "Mangle (Bear)";
	SHRED = "Lambeau"; 
	RAVAGE = "Ravage"; 
	POUNCE = "Traquenard"; 
	FEROCIOUS_BITE = "Morsure f\195\169roce"; 
	RAPTOR_STRIKE = "Frappe du raptor";
	STEADY_SHOT = "Steady Shot";
	SILENCING_SHOT = "Fl|195\168che-ba\195\174llon"; 
	AUTO_SHOT = "Tir Automatique"; 
	ARCANE_SHOT = "Tir des arcanes"; 
	MULTI_SHOT = "Fl\195\168ches multiples"; 
	AIMED_SHOT = "Vis\195\169e"; 
	ARCANE_MISSILES = "Projectiles des arcanes"; 
	FIRE_BLAST = "Trait de feu"; 
	FIREBALL = "Boule de feu";
	PYROBLAST = "Explosion pyrotechnique"; 
	INCINERATE = "Incinerate"; 
	SCORCH = "Br\195\187lure"; 
	FROSTBOLT = "Eclair de givre"; 
	ICE_LANCE = "Javelot de glace"; 
	SMITE = "Ch\195\162timent"; 
	MIND_BLAST = "Attaque mentale"; 
	HOLY_FIRE = "Flammes sacr\195\169es";
	SHADOWWORD_DEATH = "Mot de l'ombre : Mort"; 
	BACKSTAB = "Attaque sournoise"; 
	SINISTER_STRIKE = "Attaque pernicieuse"; 
	EVISCERATE = "Evisc\195\169ration"; 
	DEADLY_THROW = "Lancer mortel";
	ENVENOM = "Envenimer";
	SHIV = "Kriss";
	MUTILATE = "Estropier";
	AMBUSH = "Embuscade";
	BLADE_FLURRY = "Blade Flurry";
	RIPOSTE = "Riposte";
	EARTH_SHOCK = "Horion de terre";
	FLAME_SHOCK = "Horion de flammes"
	LIGHTNING_BOLT = "Eclair"; 
	CHAIN_LIGHTNING = "Chaine d'\195\169clair"; 
	FROST_SHOCK = "Horion de givre";
	SEARING_PAIN = "Douleur br\195\187lante";
	IMMOLATE = "Immolation";
	SOUL_FIRE = "Feu de l'\195\162me"
	CONFLAGRATE = "Feu de l'\195\162me";
	SHADOWBURN = "Br\195\187lure de l'ombre";
	SHADOW_BOLT = "Trait de l'ombre";
	INCINERATE = "Incin\195\169rer";
	HEROIC_STRIKE = "Frappe h\195\169ro\195\175que";
	SLAM = "Heurtoir";
	RETALIATION = "Repr\195\169sailles";
	EXECUTE = "Ex\195\169cution";
	OVERPOWER = "Fulgurance";
	CLEAVE = "Encha\195\174nement";
	VICTORY_RUSH = "Ivresse de la victoire";
	RAMPAGE = "Rampage";
	DEVASTATE = "D\195\169vaster";
	WHIRLWIND = "Tourbillon";
	MORTAL_STRIKE = "Frappe Mortelle";
	SWEEPING_STRIKES = "Sweeping Strikes";
	CRUSADER_STRIKE = "Crusader Strike";
	AVENGERS_STRIKE = "Bouclier du vengeur";
	SHIELD_SLAM = "Coup de bouclier";
	EXORCISM = "Exorcisme";
 	JUDGEMENT_OF_COMMAND = "Jugement d'autorit\195\169";
	SEAL_OF_COMMAND = "Sceau d'autorit\195\169";
	JUDGEMENT_OF_RIGHTEOUSNESS = "Jugement de pi\195\169t\195\169";
	HOLY_SHOCK = "Horion sacr\195\169";
	ANOTHER_SPELL1 = "Attaque Furie-des-vents";
	ANOTHER_SPELL2 = "AnotherSpell";
	ANOTHER_SPELL3 = "AnotherSpell";
	HEMORRHAGE = "H\195\169morragie";
	STORMSTRIKE = "Frappe-temp\195\170te";
	BLOODTHIRST = "Sanguinaire";
	--Healing Spells--
	FLASHHEAL = "Soins rapides";
	LESSERHEAL = "Soins inf\195\169rieurs";
	DESPERATEPRAYER = "Pri\195\168re du d\195\169sespoir";
	HEAL = "Soins";
	GREATERHEAL = "Soins sup\195\169rieurs";
	HOLYLIGHT = "Lumi\195\168re sacr\195\169e";
	LAYONHANDS = "Imposition des mains";
	FLASHOFLIGHT = "Eclair lumineux";
	HEALINGWAVE = "Vague de soins";
	LESSERHEALINGWAVE = "Vague de soins inf\195\169rieures";
	CHAINHEAL = "Salve de gu\195\169rison";
	HEALINGTOUCH = "Toucher gu\195\169risseur";
	SWIFTMEND = "Swiftmend";
	REGROWTH = "R\195\169tablissement";
	MOREHEALINGSPELL = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL2 = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL3 = "EnterAnotherHealingSpellHere";
		-- Options--
	OPTION1 = "Combat Log : Montrer coup critiques";
	OPTION2 = "Annoncer sur le canal :";
	OPTION3 = "Afficher Splash Combo Review";
	OPTION4 = "Combat Log : Montrer coup normaux";
	OPTION5 = "Reset le combo apres le combat";
	OPTION6 = "[Finish Him] (Rogues 5Combo Points)";
	OPTION7 = "Utiliser Combat Log Style";
	OPTION8 = "Utiliser Old ShaderMod Style";
	OPTION9 = "[Finish Him] (Execute Range - All Class)";
	OPTION10 = "Compter et Afficher uniquement les coups critiques";
	OPTION11 = "Compter les Degats Blancs (Melee et Tir Auto)";
	OPTION12 = "Compter les Soins";
	OPTION13 = "Combiner les Combos de Soins et de Degats";
	OPTION14 = "Ne pas compter ou afficher les coups normaux";
	OPTION15 = " Sons   Log";
	OPTION16 = "Jouer Son - Splash Combo";
	OPTION17 = "Ne pas afficher Combo Review si moins de";
	OPTION18 = "Ne pas annoncer si moins de";
	OPTION19 = "x Crits";
	OPTION20 = "x Crits";
	OPTION21 = "Actif = Utilise Combat Log Style pour la fenetre de message (Ex : Killing Spree! x5 [10572] total damage (+2534))";
	OPTION22 = "Actif = Afficher crits sur le combat log";
	OPTION23 = "Actif = Afficher hits sur le combat log";
	OPTION24 = "Actif = Utilise Old ShaderMod Style pour la fenetre de message (ex: Ultra Kill! x5)";
	OPTION25 = "Reset Crit Combo lorsque vous sortez de combat(Be Warned, if you uncheck this option -Announce to channel- and -Splash Combo- may NOT work).";
	OPTION26 = "ShaderMod ne comptera ou affichera que les coups critiques (Be Warned, if you check this option -Announce to channel- and -Splash Combo- may NOT work).";
	OPTION27 = "Active l'annonce vers le channel specifier pour les combo de plus de 4 (Par default) (Soin or Degats or Cumuler).";
	OPTION28 = "Jouer le son - Yeah!";
	OPTION29 = "Jouer le son - Oh Yeah!";
	OPTION30 = "Jouer le son - Unstoppable!";
	OPTION31 = "Jouer le son - Killing Spree!";
	OPTION32 = "Jouer le son - Dominating!";
	OPTION33 = "Jouer le son - Ultra Kill!";
	OPTION34 = "Jouer le son - Wicked Sick!";
	OPTION35 = "Jouer le son - God Like!";
	OPTION36 = "Jouer le son - Holy Shit!";
	OPTION37 = "Jouer le son - Ludicrous Kill!";
	OPTION38 = "Jouer le son - Ownage!";
	OPTION39 = "Afficher le log - Yeah!";
	OPTION40 = "Afficher le log - Oh Yeah!";
	OPTION41 = "Afficher le log - Unstoppable!";
	OPTION42 = "Afficher le log - Killing Spree!";
	OPTION43 = "Afficher le log - Dominating!";
	OPTION44 = "Afficher le log - Ultra Kill!";
	OPTION45 = "Afficher le log - Wicked Sick!";
	OPTION46 = "Afficher le log - God Like!";
	OPTION47 = "Afficher le log - Holy Shit!";
	OPTION48 = "Afficher le log - Monster Kill!";
	OPTION49 = "Afficher le log - Ludicrous Kill!";
	OPTION50 = "Afficher le log - Ownage!";
	OPTION51 = "Jouer le son - Monster Kill!";
	OPTION52 = "Jouer un son pour 5 points de combo (Voleurs) [Finish Him].";
	OPTION53 = "Afficher le log pour 5 points de combo (Voleurs) [Finish Him].";
	OPTION54 = "Jouer le son [Finish Him] lorsque votre cible a moins de 20% HP.";
	OPTION55 = "Afficher le log [Finish Him] lorsque votre cible a moins de 20% HP.";
	OPTION56 = "Afficher l'ancien ShaderMod Combo Review.";
	OPTION57 = "Jouer le meilleur son lors de l'affichage du splash screen.";
	OPTION58 = "Si actif, ShaderMod comptera les degats blancs.";
	OPTION59 = "Si actif, ShaderMod ne comptera et n'affichera pas les degats blancs (Compte seulement les coups critiques).";
	OPTION60 = "Si actif, ShaderMod comptera et affichera les sorts de soins (Degats et soins ne partagerons pas la meme serie de combo).";
	OPTION61 = "Si actif, ShaderMod ajoutera la combo de soin a celle de degats (Si vous faite un coup critique avec un sort de soin , puis un coup critique avec un sort de degats, vous gagnerez un X2 combo).";
	OPTION62 = "Changer la taille de la police de la fenetre de message";
	OPTION63 = "Message Frame : Justify Text = Droite";
	OPTION64 = "Message Frame : Justify Text = Centre";
	OPTION65 = "Message Frame : Justify Text = Gauche";
	OPTION66 = "Reset Player Records";
	OPTION67 = "Reset All ShaderMod Data (Records and Options Menu Config)";
	OPTION68 = "Canal a utiliser pour annoncer les meilleurs combo (Ex: PARTY , RAID , GUILDWARLOCKS).";
	OPTION69 = "Ne pas annoncer sur le canal si l'enchainement est inferieur a X - Default est 4 -.";
	OPTION70 = "Ne pas afficher le splash screen si l'enchainement est inferieur a X - Default est 3 -.";
	OPTION71 = "Use Duel Enhancer";
	OPTION72 = "Duel Enhancer On/Off";
	OPTION73 = "Sound On/Off";
	OPTION74 = "Duel Enhancer Sound On/Off";
	OPTION75 = "Use Battlegrounds Enhancer";
	OPTION76 = "Battlegrounds Enhancer On/Off";
	OPTION77 = "Sound On/Off";
	OPTION78 = "Battlegrounds Enhancer Sound On/Off";
	OPTION79 = "Use Killing Blow Announcer";
	OPTION80 = "Killing Blow Announcer On/Off";
	OPTION81 = "Sound On/Off";
	OPTION82 = "Killing Blow Announcer Sound On/Off";
	OPTION83 = "Reset when entering battlegrounds";
	OPTION84 = "Battlegrounds reset On/Off";
	OPTION85 = "Reset on death";
	OPTION86 = "Death will reset the counter, try to survive!";
	OPTION87 = "Text On/Off";
	OPTION88 = "Battlegrounds Enhancer Text On/Off";
	HINT = "Hint : Get an error with new version ? Use */shadermod resetconfig* and */console reloadui* commands.";
		--------  FRENCH (FR) TRANSLATION ENDS HERE --------

elseif (GetLocale() == "esES") then
		--------  SPANISH (ES) TRANSLATION STARTS HERE --------
	COMBAT_HIT			= "Golpeas a (.+) y le infliges (%d+)"; 
	COMBAT_CRIT			= "Infliges un golpe cr\195\173tico a (.+) %((%d+)";
	COMBAT_HIT_SCHOOL		= "You hit (.+) for (%d+) (.+) damage.";
	COMBAT_CRIT_SCHOOL	= "You crit (.+) for (%d+) (.+) damage.";

	SPELL_HIT			= "Tu (.+) golpea a (.+) y le inflige (%d+)"
	SPELL_HIT2 			= "Tu (.+) golpea (.+) e inflige (%d+)."
	SPELL_CRIT			= "Tu (.+) inflige un golpe cr\195\173tico a (.+) %((%d+)";
	SPELL_HIT_SCHOOL		= "Your (.+) hits (.+) for (%d+) (.+) damage.";
	SPELL_CRIT_SCHOOL		= "Your (.+) crits (.+) for (%d+) (.+) damage.";

	HEAL_HIT			= "Tu (.+) sana a (.+) en (%d+).";
	HEAL_CRIT			= "Tu (.+) sana en gran medida a (.+) con (%d+).";
	HEAL_HIT_SELF		= "Tu (.+) te sana en (%d+).";
	HEAL_CRIT_SELF		= "Tu (.+) te sana en gran medida en (%d+).";
	
	KILLINGBLOW = "\194\161Has matado a (.+)!";
	PLAYERDEATH = "Has muerto(.+)";
	DUELONE = "Comienzo del duelo: 1";
	DUELTWO = "Comienzo del duelo: 2";
	DUELTHREE = "Comienzo del duelo: 3";
	DUELPREPARE = "Has retado a alguien a un duelo(.+)";
	DUELEND = "(.+) ha vencido a (.+) en un duelo";
	ARENA30 = "\194\161Treinta segundos hasta que comience la batalla en arena!";
	ARENASTART = "\194\161La batalla en arena ha comenzado!";
	WARSONG30 = "La batalla por la Garganta Grito de Guerra comenzar\195\161 en 30 segundos. \194\161Preparaos!";
	WARSONGSTART = "\194\161Que comience la batalla por la Garganta Grito de Guerra!";
	ARATHI30 = "La batalla por la Cuenca de Arathi comenzar\195\161 en 30 segundos.";
	ARATHISTART = "\194\161La batalla por la Cuenca de Arathi ha comenzado!";
	ALTERAC30 = "30 segundos para que d\195\169 comienzo la batalla por el Valle de Alterac.";
	ALTERACSTART = "\194\161La batalla por el Valle de Alterac ha comenzado!";
	EYE30 = "\194\161La batalla comienza en treinta segundos!";
	EYESTART = "\194\161La batalla ha comenzado!";
	HORDEPICK = "\194\161(.+) ha cogido la bandera de la Horda!";
	ALLIANCEPICK = "\194\161(.+) ha cogido la bandera de la Alianza!";
	HORDEPICKEYE = "\194\161(.+) ha tomado la bandera!";
	ALLIANCEPICKEYE = "\194\161(.+) ha tomado la bandera!";
	HORDECAPTURE = "\194\161(.+) ha capturado la bandera de la Alianza!";
	ALLIANCECAPTURE = "\194\161(.+) ha capturado la bandera de la Horda!";
	HORDECAPTUREEYE = "\194\161La Horda ha capturado la bandera!";
	ALLIANCECAPTUREEYE = "\194\161La Alianza ha capturado la bandera!";
	HORDERETURN = "\194\161(.+) ha devuelto la bandera de la Horda a su base!";
	ALLIANCERETURN = "\194\161(.+) ha devuelto la bandera de la Alianza a su base!";
	HORDERETURN2 = "\194\161La bandera de la Horda ha sido devuelta a la base!";
	ALLIANCERETURN2 = "\194\161La bandera de la Alianza ha sido devuelta a la base!";
	HORDEWIN = "Horde Wins";
	ALLIANCEWIN = "Alliance Wins";

	SM_FONT_SIZE      = "Change Combat Log Font Size";
	SM_DUEL_FONT_SIZE      = "Change Duel/BG Font Size";
	SM_KILLINGBLOW_FONT_SIZE      = "Change Killing Blow Font Size"; 
	-- Special Letters --
	-- ó = \195\179 --
	-- í = \195\173 --
	-- á = \195\161 --
	-- ñ = \195\177 --
	-- ¡ = \194\161--

	MAGE = "Mago";
	WARRIOR = "Guerrero";
	ROGUE = "P\195\173caro";
	WARLOCK = "Brujo";
	DRUID = "Druida";
	SHAMAN = "Cham\195\161n";
	PALADIN = "Palad\195\173n";
	PRIEST = "Sacerdote";
	HUNTER = "Cazador";

 	MOONFIRE = "Fuego lunar"; 
	STARFIRE = "Fuego estelar"; 
	WRATH = "C\195\179lera"; 
	SWIPE = "Flagelo"; 
	MAUL = "Magullar"; 
	CLAW = "Destripar";
	MAIM = "Maim";
	LACERATE = "Lacerate";
	MANGLECAT = "Mangle (Cat)";
	MANGLEBEAR = "Mangle (Bear)";
	SHRED = "Triturar"; 
	RAVAGE = "Devastar"; 
	POUNCE = "Pounce"; 
	FEROCIOUS_BITE = "Mordedura feroz"; 
	RAPTOR_STRIKE = "Raptor Strike";
	STEADY_SHOT = "Steady Shot";
	SILENCING_SHOT = "Silencing Shot"; 
	AUTO_SHOT = "Auto Shot"; 
	ARCANE_SHOT = "Arcane Shot"; 
	MULTI_SHOT = "Multi-Shot"; 
	AIMED_SHOT = "Aimed Shot"; 
	ARCANE_MISSILES = "Misiles Arcanos"; 
	FIRE_BLAST = "Explosi\195\179n de Fuego"; 
	FIREBALL = "Bola de Fuego"; 
	PYROBLAST = "Piroexplosi\195\179n"; 
	SCORCH = "Agostar"; 
	FROSTBOLT = "Descarga de Escarcha"; 
	ICE_LANCE = "Ice Lance"; 
	SMITE = "Mamporro"; 
	MIND_BLAST = "Explosi\195\179n mental"; 
	HOLY_FIRE = "Fuego Sagrado";
	SHADOWWORD_DEATH = "Shadow Word : Death"; 
	BACKSTAB = "Pu\195\177alada"; 
	SINISTER_STRIKE = "Golpe siniestro"; 
	EVISCERATE = "Eviscerar"; 
	DEADLY_THROW = "Deadly Throw";
	ENVENOM = "Envenom";
	SHIV = "Shiv";
	MUTILATE = "Mutilate";
	AMBUSH = "Emboscada";
	BLADE_FLURRY = "Blade Flurry";
	RIPOSTE = "Riposte";
	EARTH_SHOCK = "Choque de tierra";
	FLAME_SHOCK = "Choque de llamas";
	LIGHTNING_BOLT = "Descarga de rel\195\161mpagos"; 
	CHAIN_LIGHTNING = "Cadena de rel\195\161mpagos"; 
	FROST_SHOCK = "Choque de Escarcha";
	SEARING_PAIN = "Dolor abrasador";
	IMMOLATE = "Inmolar";
	SOUL_FIRE = "Fuego de alma"
	CONFLAGRATE = "Conflagrar";
	SHADOWBURN = "Quemadura de las Sombras";
	SHADOW_BOLT = "Descarga de las Sombras";
	INCINERATE = "Incinerate";
	HEROIC_STRIKE = "Golpe heroico";
	SLAM = "Embate";
	RETALIATION = "Represalias";
	EXECUTE = "Ejecutar";
	OVERPOWER = "Abrumar";
	CLEAVE = "Rajar";
	VICTORY_RUSH = "Victory Rush";
	RAMPAGE = "Rampage";
	DEVASTATE = "Devastate";
	WHIRLWIND = "Torbellino";
	MORTAL_STRIKE = "Golpe mortal";
	SWEEPING_STRIKES = "Sweeping Strikes";
	CRUSADER_STRIKE = "Crusader Strike";
	AVENGERS_STRIKE = "Avenger's Strike";
	SHIELD_SLAM = "Embate con escudo";
	EXORCISM = "Exorcism";
 	JUDGEMENT_OF_COMMAND = "Judgement of Command";
	SEAL_OF_COMMAND = "Seal of Command";
	JUDGEMENT_OF_RIGHTEOUSNESS = "Judgement of Righteousness";
	HOLY_SHOCK = "Holy Shock";
	ANOTHER_SPELL1 = "Ataque Viento Furioso";
	ANOTHER_SPELL2 = "AnotherSpell";
	ANOTHER_SPELL3 = "AnotherSpell";
	HEMORRHAGE = "Hemorragia";
	STORMSTRIKE = "Golpe de tormenta";
	BLOODTHIRST = "Sed de sangre";
	--Healing Spells--
	FLASHHEAL = "Sanaci\195\179n rel\195\161mpago";
	LESSERHEAL = "Sanaci\195\179n inferior";
	DESPERATEPRAYER = "Desperate Prayer";
	HEAL = "Sanaci\195\179n";
	GREATERHEAL = "Sanaci\195\179n superior";
	HOLYLIGHT = "Luz Sagrada";
	LAYONHANDS = "Lay on Hands";
	FLASHOFLIGHT = "Flash of Light";
	HEALINGWAVE = "Ola de sanaci\195\179n";
	LESSERHEALINGWAVE = "Ola de sanaci\195\179n inferior";
	CHAINHEAL = "Sanaci\195\179n en cadena";
	HEALINGTOUCH = "Toque de sanaci\195\179n";
	SWIFTMEND = "Swiftmend";
	REGROWTH = "Recrecimiento";
	MOREHEALINGSPELL = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL2 = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL3 = "EnterAnotherHealingSpellHere";
	
	-- Options--
	OPTION1 = "Combat Log : Show Crits";
	OPTION2 = "Announce to channel :";
	OPTION3 = "Display Splash Combo Review";
	OPTION4 = "Combat Log : Show Hits";
	OPTION5 = "Reset Crit Combo After Fight";
	OPTION6 = "[Finish Him] (Rogues 5Combo Points)";
	OPTION7 = "Use Combat Log Style";
	OPTION8 = "Use Old ShaderMod Style";
	OPTION9 = "[Finish Him] (Execute Range - All Class)";
	OPTION10 = "Only Count and display Critital Strikes";
	OPTION11 = "Track White Damage (Melee and AutoShot)";
	OPTION12 = "Track Healing Spells";
	OPTION13 = "Merge Healing and Damage Combos";
	OPTION14 = "Do not Count or Display Normal White Hits";
	OPTION15 = "Sound   Log";
	OPTION16 = "Play sound - Splash Combo Review";
	OPTION17 = "Don't display Combo Review if less than";
	OPTION18 = "Don't Announce if less than";
	OPTION19 = "x Crits";
	OPTION20 = "x Crits";
	OPTION21 = "Enable = Use Combat Log Style for Message Frame (Ex : Killing Spree! x5 [10572] total damage (+2534))";
	OPTION22 = "Enable = Display crits on combat log";
	OPTION23 = "Enable = Display hits on combat log";
	OPTION24 = "Enable = Use Old ShaderMod Style for Message Frame (ex: Ultra Kill! x5)";
	OPTION25 = "Reset Crit Combo when you get out of combat (Be Warned, if you uncheck this option -Announce to channel- and -Splash Combo- may NOT work).";
	OPTION26 = "ShaderMod will only count and display critical strikes (Be Warned, if you check this option -Announce to channel- and -Splash Combo- may NOT work).";
	OPTION27 = "Enable channel display for crit combos of 4+ crits in the specified channel (Healing or Damage or Merged).";
	OPTION28 = "Enable sound - Yeah!";
	OPTION29 = "Enable sound - Oh Yeah!";
	OPTION30 = "Enable sound - Unstoppable!";
	OPTION31 = "Enable sound - Killing Spree!";
	OPTION32 = "Enable sound - Dominating!";
	OPTION33 = "Enable sound - Ultra Kill!";
	OPTION34 = "Enable sound - Wicked Sick!";
	OPTION35 = "Enable sound - God Like!";
	OPTION36 = "Enable sound - Holy Shit!";
	OPTION37 = "Enable sound - Ludicrous Kill!";
	OPTION38 = "Enable sound - Ownage!";
	OPTION39 = "Enable Log - Yeah!";
	OPTION40 = "Enable Log - Oh Yeah!";
	OPTION41 = "Enable Log - Unstoppable!";
	OPTION42 = "Enable Log - Killing Spree!";
	OPTION43 = "Enable Log - Dominating!";
	OPTION44 = "Enable Log - Ultra Kill!";
	OPTION45 = "Enable Log - Wicked Sick!";
	OPTION46 = "Enable Log - God Like!";
	OPTION47 = "Enable Log - Holy Shit!";
	OPTION48 = "Enable Log - Monster Kill!";
	OPTION49 = "Enable Log - Ludicrous Kill!";
	OPTION50 = "Enable Log - Ownage!";
	OPTION51 = "Enable sound - Monster Kill!";
	OPTION52 = "Enable sound for when rogues get 5 combo points [Finish Him].";
	OPTION53 = "Enable Log for when rogues get 5 combo points [Finish Him].";
	OPTION54 = "Enable sound [Finish Him] when your target is less than 20% HP.";
	OPTION55 = "Enable Log [Finish Him] when your target is less than 20% HP.";
	OPTION56 = "Display old ShaderMod Combo Review after fight or CritCombo end.";
	OPTION57 = "Play best critical strike sound when Combo Review shows up.";
	OPTION58 = "If Enable, ShaderMod will track white damage.";
	OPTION59 = "If Enable, ShaderMod will not track or display white normal hits (Will only count critical white damage).";
	OPTION60 = "If Enable, ShaderMod will track and display Healing spells (Healing and Damage will not use the same ShaderMod Combo).";
	OPTION61 = "If Enable, ShaderMod will add Healing Crits to Damage Combo (So you can Crit with a Healing spell then Crit with a offensive spell and get a x2 Combo).";
	OPTION62 = "Change Message Frame Font Size";
	OPTION63 = "Message Frame : Justify Text = Right";
	OPTION64 = "Message Frame : Justify Text = Center";
	OPTION65 = "Message Frame : Justify Text = Left";
	OPTION66 = "Reset Player Records";
	OPTION67 = "Reset All ShaderMod Data (Records and Options Menu Config)";
	OPTION68 = "Channel you want to use for Big combos announces (Ex: PARTY , RAID , GUILDWARLOCKS).";
	OPTION69 = "Don't send Announce to Channel if Crit Combo is less than X - Default is 4 -.";
	OPTION70 = "Don't display Splash Combo Review if Crit Combo is less than X - Default is 3 -.";
	OPTION71 = "Use Duel Enhancer";
	OPTION72 = "Duel Enhancer On/Off";
	OPTION73 = "Sound On/Off";
	OPTION74 = "Duel Enhancer Sound On/Off";
	OPTION75 = "Use Battlegrounds Enhancer";
	OPTION76 = "Battlegrounds Enhancer On/Off";
	OPTION77 = "Sound On/Off";
	OPTION78 = "Battlegrounds Enhancer Sound On/Off";
	OPTION79 = "Use Killing Blow Announcer";
	OPTION80 = "Killing Blow Announcer On/Off";
	OPTION81 = "Sound On/Off";
	OPTION82 = "Killing Blow Announcer Sound On/Off";
	OPTION83 = "Reset when entering battlegrounds";
	OPTION84 = "Battlegrounds reset On/Off";
	OPTION85 = "Reset on death";
	OPTION86 = "Death will reset the counter, try to survive!";
	OPTION87 = "Text On/Off";
	OPTION88 = "Battlegrounds Enhancer Text On/Off";
	HINT = "Hint : Get an error with new version ? Use */shadermod resetconfig* and */console reloadui* commands.";
		--------  SPANISH (ES) TRANSLATION ENDS HERE --------
	
else
		-------- DEFAULT (ENG) TRANSLATION STARTS HERE --------
	COMBAT_HIT			= "You hit (.+) for (%d+).";
	COMBAT_CRIT			= "You crit (.+) for (%d+).";
	COMBAT_HIT_SCHOOL		= "You hit (.+) for (%d+) (.+) damage.";
	COMBAT_CRIT_SCHOOL	= "You crit (.+) for (%d+) (.+) damage.";

	SPELL_HIT			= "Your (.+) hits (.+) for (%d+).";
	SPELL_HIT2 			= "English (.+) Version (.+) Do Not Need (%d+) This.";
	SPELL_CRIT			= "Your (.+) crits (.+) for (%d+).";
	SPELL_HIT_SCHOOL		= "Your (.+) hits (.+) for (%d+) (.+) damage.";
	SPELL_CRIT_SCHOOL		= "Your (.+) crits (.+) for (%d+) (.+) damage.";

	HEAL_HIT			= "Your (.+) heals (.+) for (%d+).";
	HEAL_CRIT			= "Your (.+) critically heals (.+) for (%d+).";
	HEAL_HIT_SELF		= "English (.+) Version (%d+) Do Not Need This.";
	HEAL_CRIT_SELF		= "English (.+) Version (%d+) Do Not Need This.";
	
	KILLINGBLOW = "You have slain (.+)";
	PLAYERDEATH = "You die(.+)";
	DUELONE = "Duel starting: 1";
	DUELTWO = "Duel starting: 2";
	DUELTHREE = "Duel starting: 3";
	DUELPREPARE = "You have requested a duel(.+)";
	DUELEND = "(.+) has defeated (.+) in a duel";
	ARENA30 = "Thirty seconds until the Arena battle begins!";
	ARENASTART = "The Arena battle has begun!";
	WARSONG30 = "The battle for Warsong Gulch begins in 30 seconds.";
	WARSONGSTART = "Let the battle for Warsong Gulch begin!";
	ARATHI30 = "The Battle for Arathi Basin will begin in 30 seconds.";
	ARATHISTART = "The Battle for Arathi Basin has begun!";
	ALTERAC30 = "30 seconds until the battle for Alterac Valley begins.";
	ALTERACSTART = "The battle for Alterac Valley has begun!";
	EYE30 = "The battle begins in 30 seconds!";
	EYESTART = "The battle has begun!";
	HORDEPICK = "The Horde flag was picked up by";
	ALLIANCEPICK = "The Alliance Flag was picked up by";
	HORDEPICKEYE = "has taken the flag!";
	ALLIANCEPICKEYE = "has taken the flag!";
	HORDECAPTURE = "captured the Alliance flag!";
	ALLIANCECAPTURE = "captured the Horde flag!";
	HORDECAPTUREEYE = "The Horde have captured the flag!";
	ALLIANCECAPTUREEYE = "The Alliance have captured the flag!";
	HORDERETURN = "The Horde flag was returned to its base by";
	ALLIANCERETURN = "The Alliance Flag was returned to its base by";
	HORDERETURN2 = "The Horde flag was returned to its base!";
	ALLIANCERETURN2 = "The Alliance Flag was returned to its base!";
	HORDEWINS = "The Horde wins!";
	ALLIANCEWINS = "The Alliance wins!";


	SM_FONT_SIZE      = "Change Combat Log Font Size";
	SM_DUEL_FONT_SIZE      = "Change Duel/BG Font Size";
	SM_KILLINGBLOW_FONT_SIZE      = "Change Killing Blow Font Size";

	MAGE = "Mage";
	WARRIOR = "Warrior";
	ROGUE = "Rogue";
	WARLOCK = "Warlock";
	DRUID = "Druid";
	SHAMAN = "Shaman";
	PALADIN = "Paladin";
	PRIEST = "Priest";
	HUNTER = "Hunter";

 	MOONFIRE = "Moonfire"; 
	STARFIRE = "Starfire"; 
	WRATH = "Wrath"; 
	SWIPE = "Swipe"; 
	MAUL = "Maul"; 
	CLAW = "Claw";
	MAIM = "Maim";
	LACERATE = "Lacerate";
	MANGLECAT = "Mangle (Cat)";
	MANGLEBEAR = "Mangle (Bear)";	
	SHRED = "Shred"; 
	RAVAGE = "Ravage"; 
	POUNCE = "Pounce"; 
	FEROCIOUS_BITE = "Ferocious Bite"; 
	RAPTOR_STRIKE = "Raptor Strike";
	STEADY_SHOT = "Steady Shot";
	SILENCING_SHOT = "Silencing Shot"; 
	AUTO_SHOT = "Auto Shot"; 
	ARCANE_SHOT = "Arcane Shot"; 
	MULTI_SHOT = "Multi-Shot"; 
	AIMED_SHOT = "Aimed Shot"; 
	ARCANE_MISSILES = "Arcane Missiles"; 
	FIRE_BLAST = "Fire Blast"; 
	FIREBALL = "Fireball"; 
	PYROBLAST = "Pyroblast"; 
	SCORCH = "Scorch"; 
	FROSTBOLT = "Frostbolt"; 
	ICE_LANCE = "Ice Lance"; 
	SMITE = "Smite"; 
	MIND_BLAST = "Mind Blast"; 
	HOLY_FIRE = "Holy Fire";
	SHADOWWORD_DEATH = "Shadow Word: Death"; 
	BACKSTAB = "Backstab"; 
	SINISTER_STRIKE = "Sinister Strike"; 
	EVISCERATE = "Eviscerate"; 
	DEADLY_THROW = "Deadly Throw";
	ENVENOM = "Envenom";
	SHIV = "Shiv";
	MUTILATE = "Mutilate";
	AMBUSH = "Ambush";
	BLADE_FLURRY = "Blade Flurry";
	RIPOSTE = "Riposte";
	EARTH_SHOCK = "Earth Shock";
	FLAME_SHOCK = "Flame Shock";
	LIGHTNING_BOLT = "Lightning Bolt"; 
	CHAIN_LIGHTNING = "Chain Lightning"; 
	FROST_SHOCK = "Frost Shock";
	SEARING_PAIN = "Searing Pain";
	IMMOLATE = "Immolate";
	SOUL_FIRE = "Soul Fire"
	CONFLAGRATE = "Conflagrate";
	SHADOWBURN = "Shadowburn";
	SHADOW_BOLT = "Shadow Bolt";
	INCINERATE = "Incinerate";
	HEROIC_STRIKE = "Heroic Strike";
	SLAM = "Slam";
	RETALIATION = "Retaliation";
	EXECUTE = "Execute";
	OVERPOWER = "Overpower";
	CLEAVE = "Cleave";
	VICTORY_RUSH = "Victory Rush";
	RAMPAGE = "Rampage";
	DEVASTATE = "Devastate";
	WHIRLWIND = "Whirlwind";
	MORTAL_STRIKE = "Mortal Strike";
	SWEEPING_STRIKES = "Sweeping Strikes";
	CRUSADER_STRIKE = "Crusader Strike";
	AVENGERS_STRIKE = "Avenger's Strike";
	SHIELD_SLAM = "Shield Slam";
	EXORCISM = "Exorcism";
 	JUDGEMENT_OF_COMMAND = "Judgement of Command";
	SEAL_OF_COMMAND = "Seal of Command";
	JUDGEMENT_OF_RIGHTEOUSNESS = "Judgement of Righteousness";
	HOLY_SHOCK = "Holy Shock";
	ANOTHER_SPELL1 = "Windfury Attack";
	ANOTHER_SPELL2 = "AnotherSpell";
	ANOTHER_SPELL3 = "AnotherSpell";
	HEMORRHAGE = "Hemorrhage";
	STORMSTRIKE = "Stormstrike";
	BLOODTHIRST = "Bloodthirst";
	--Healing Spells--
	FLASHHEAL = "Flash Heal";
	LESSERHEAL = "Lesser Heal";
	DESPERATEPRAYER = "Desperate Prayer";
	HEAL = "Heal";
	GREATERHEAL = "Greater Heal";
	HOLYLIGHT = "Holy Light";
	LAYONHANDS = "Lay on Hands";
	FLASHOFLIGHT = "Flash of Light";
	HEALINGWAVE = "Healing Wave";
	LESSERHEALINGWAVE = "Lesser Healing Wave";
	CHAINHEAL = "Chain Heal";
	HEALINGTOUCH = "Healing Touch";
	SWIFTMEND = "Swiftmend";
	REGROWTH = "Regrowth";
	MOREHEALINGSPELL = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL2 = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL3 = "EnterAnotherHealingSpellHere";
		-- Options--
	OPTION1 = "Combat Log : Show Crits";
	OPTION2 = "Announce to channel :";
	OPTION3 = "Display Splash Combo Review";
	OPTION4 = "Combat Log : Show Hits";
	OPTION5 = "Reset Crit Combo After Fight";
	OPTION6 = "[Finish Him] (Rogues 5Combo Points)";
	OPTION7 = "Use Combat Log Style";
	OPTION8 = "Use Old ShaderMod Style";
	OPTION9 = "[Finish Him] (Execute Range - All Class)";
	OPTION10 = "Only Count and display Critital Strikes";
	OPTION11 = "Track White Damage (Melee and AutoShot)";
	OPTION12 = "Track Healing Spells";
	OPTION13 = "Merge Healing and Damage Combos";
	OPTION14 = "Do not Count or Display Normal White Hits";
	OPTION15 = "Sound   Log";
	OPTION16 = "Play sound - Splash Combo Review";
	OPTION17 = "Don't display Combo Review if less than";
	OPTION18 = "Don't Announce if less than";
	OPTION19 = "x Crits";
	OPTION20 = "x Crits";
	OPTION21 = "Enable = Use Combat Log Style for Message Frame (Ex : Killing Spree! x5 [10572] total damage (+2534))";
	OPTION22 = "Enable = Display crits on combat log";
	OPTION23 = "Enable = Display hits on combat log";
	OPTION24 = "Enable = Use Old ShaderMod Style for Message Frame (ex: Ultra Kill! x5)";
	OPTION25 = "Reset Crit Combo when you get out of combat (Be Warned, if you uncheck this option -Announce to channel- and -Splash Combo- may NOT work).";
	OPTION26 = "ShaderMod will only count and display critical strikes (Be Warned, if you check this option -Announce to channel- and -Splash Combo- may NOT work).";
	OPTION27 = "Enable channel display for crit combos of 4+ crits in the specified channel (Healing or Damage or Merged).";
	OPTION28 = "Enable sound - Yeah!";
	OPTION29 = "Enable sound - Oh Yeah!";
	OPTION30 = "Enable sound - Unstoppable!";
	OPTION31 = "Enable sound - Killing Spree!";
	OPTION32 = "Enable sound - Dominating!";
	OPTION33 = "Enable sound - Ultra Kill!";
	OPTION34 = "Enable sound - Wicked Sick!";
	OPTION35 = "Enable sound - God Like!";
	OPTION36 = "Enable sound - Holy Shit!";
	OPTION37 = "Enable sound - Ludicrous Kill!";
	OPTION38 = "Enable sound - Ownage!";
	OPTION39 = "Enable Log - Yeah!";
	OPTION40 = "Enable Log - Oh Yeah!";
	OPTION41 = "Enable Log - Unstoppable!";
	OPTION42 = "Enable Log - Killing Spree!";
	OPTION43 = "Enable Log - Dominating!";
	OPTION44 = "Enable Log - Ultra Kill!";
	OPTION45 = "Enable Log - Wicked Sick!";
	OPTION46 = "Enable Log - God Like!";
	OPTION47 = "Enable Log - Holy Shit!";
	OPTION48 = "Enable Log - Monster Kill!";
	OPTION49 = "Enable Log - Ludicrous Kill!";
	OPTION50 = "Enable Log - Ownage!";
	OPTION51 = "Enable sound - Monster Kill!";
	OPTION52 = "Enable sound for when rogues get 5 combo points [Finish Him].";
	OPTION53 = "Enable Log for when rogues get 5 combo points [Finish Him].";
	OPTION54 = "Enable sound [Finish Him] when your target is less than 20% HP.";
	OPTION55 = "Enable Log [Finish Him] when your target is less than 20% HP.";
	OPTION56 = "Display old ShaderMod Combo Review after fight or CritCombo end.";
	OPTION57 = "Play best critical strike sound when Combo Review shows up.";
	OPTION58 = "If Enable, ShaderMod will track white damage.";
	OPTION59 = "If Enable, ShaderMod will not track or display white normal hits (Will only count critical white damage).";
	OPTION60 = "If Enable, ShaderMod will track and display Healing spells (Healing and Damage will not use the same ShaderMod Combo).";
	OPTION61 = "If Enable, ShaderMod will add Healing Crits to Damage Combo (So you can Crit with a Healing spell then Crit with a offensive spell and get a x2 Combo).";
	OPTION62 = "Change Message Frame Font Size";
	OPTION63 = "Message Frame : Justify Text = Right";
	OPTION64 = "Message Frame : Justify Text = Center";
	OPTION65 = "Message Frame : Justify Text = Left";
	OPTION66 = "Reset Player Records";
	OPTION67 = "Reset All ShaderMod Data (Records and Options Menu Config)";
	OPTION68 = "Channel you want to use for Big combos announces (Ex: PARTY , RAID , GUILDWARLOCKS).";
	OPTION69 = "Don't send Announce to Channel if Crit Combo is less than X - Default is 4 -.";
	OPTION70 = "Don't display Splash Combo Review if Crit Combo is less than X - Default is 3 -.";
	OPTION71 = "Use Duel Enhancer";
	OPTION72 = "Duel Enhancer On/Off";
	OPTION73 = "Sound On/Off";
	OPTION74 = "Duel Enhancer Sound On/Off";
	OPTION75 = "Use Battlegrounds Enhancer";
	OPTION76 = "Battlegrounds Enhancer On/Off";
	OPTION77 = "Sound On/Off";
	OPTION78 = "Battlegrounds Enhancer Sound On/Off";
	OPTION79 = "Use Killing Blow Announcer";
	OPTION80 = "Killing Blow Announcer On/Off";
	OPTION81 = "Sound On/Off";
	OPTION82 = "Killing Blow Announcer Sound On/Off";
	OPTION83 = "Reset when entering battlegrounds";
	OPTION84 = "Battlegrounds reset On/Off";
	OPTION85 = "Reset on death";
	OPTION86 = "Death will reset the counter, try to survive!";
	OPTION87 = "Text On/Off";
	OPTION88 = "Battlegrounds Enhancer Text On/Off";
	HINT = "Hint : Get an error with new version ? Use */shadermod resetconfig* and */console reloadui* commands.";
		-------- DEFAULT (ENG) TRANSLATION ENDS HERE --------
end