-- localization.lua version 1.12 --

if (GetLocale() == "deDE") then
		--------  DEUTCH (DE) TRANSLATION STARTS HERE --------
	COMBAT_HIT			= "Ihr trefft (.+). Schaden: (%d+).";
	COMBAT_CRIT			= "Ihr trefft (.+) kritisch f\195\188r (%d+) Schaden.";
	COMBAT_HIT_SCHOOL		= "Ihr trefft (.+) f\195\188r (%d+) (.+) Schaden.";
	COMBAT_CRIT_SCHOOL	= "Ihr trefft (.+) kritisch f\195\188r (%d+) (.+) Schaden.";

	SPELL_HIT			= "(.+) von Euch trifft (.+) f\129\252r (%d+) Schaden.";
	SPELL_HIT2 			= "(.+) trifft (.+). Schaden: (%d+) (.+).";
	SPELL_CRIT			= "(.+) trifft (.+) kritisch: (%d+) (.+).";
	SPELL_HIT_SCHOOL		= "Euer (.+) trifft (.+). Schaden: (%d+) (.+).";
	SPELL_CRIT_SCHOOL		= "Euer (.+) trifft (.+) kritisch. Schaden: (%d+) (.+).";

	HEAL_HIT			= "(.+) heilt (.+) um (%d+) Punkte.";
	HEAL_CRIT			= "Kritische Heilung: (.+) heilt (.+) um (%d+) Punkte.";
	HEAL_HIT_SELF		= "DE Version (.+) Do Not (%d+) Need This.";
	HEAL_CRIT_SELF		= "DE Version (.+) Do Not (%d+) Need This.";
	
	KILLINGBLOW = "Ihr habt (.+) get\195\182tet!";

	SM_FONT_SIZE      = "Shriftgr\195\182\195\159e \195\164ndern";
	--- Special Letters----
	-- ö =\195\182 --
	-- ß = \195\159 --

	MAGE = "Magier";
	WARRIOR = "Krieger";
	ROGUE = "Schurke";
	WARLOCK = "Hexenmeister";
	DRUID = "Druide";
	SHAMAN = "Schamane";
	PALADIN = "Paladin";
	PRIEST = "Priester";
	HUNTER = "J\195\164ger";

 	MOONFIRE = "Mondfeuer"; 
	STARFIRE = "Sternenfeuer"; 
	WRATH = "Zorn"; 
	SWIPE = "Prankenhieb"; 
	MAUL = "Zermalmen"; 
	CLAW = "Klaue";
	MAIM = "Fleddern";
	LACERATE = "Lacerate";
	MANGLECAT = "Fleddern"; 
	SHRED = "Schreddern"; 
	RAVAGE = "Verheeren"; 
	POUNCE = "Anspringen"; 
	FEROCIOUS_BITE = "Wilder Biss"; 
	RAPTOR_STRIKE = "Raptorsto\195\159";
	STEADY_SHOT = "Zuverl\195\164ssiger Schuss";
	SILENCING_SHOT = "Unterdr\195\188ckender Schusst"; 
	AUTO_SHOT = "Automatischer Schuss"; 
	ARCANE_SHOT = "Arkaner Schuss"; 
	MULTI_SHOT = "Mehrfachschuss"; 
	AIMED_SHOT = "Gezielter Schuss"; 
	ARCANE_MISSILES = "Arkane Geschosse"; 
	FIRE_BLAST = "Feuerschlag"; 
	FIREBALL = "Feuerball"; 
	PYROBLAST = "Pyroschlag"; 
	SCORCH = "Versengen"; 
	FROSTBOLT = "Frostblitz"; 
	ICE_LANCE = "Eislanze"; 
	SMITE = "G\195\182ttliche Pein"; 
	MIND_BLAST = "Gedankenschlag"; 
	HOLY_FIRE = "Heiliges Feuer";
	SHADOWWORD_DEATH = "Schattenwort: Tod"; 
	BACKSTAB = "Meucheln"; 
	SINISTER_STRIKE = "Finsterer Sto\195\159"; 
	EVISCERATE = "Ausweiden"; 
	DEADLY_THROW = "T\195\182dlicher Wurf";
	ENVENOM = "Vergiften";
	SHIV = "T\195\188ckische Klinge";
	MUTILATE = "Verst\195\188mmeln";
	AMBUSH = "Hinterhalt";
	BLADE_FLURRY = "Klingenwirbel";
	RIPOSTE = "Riposte";
	EARTH_SHOCK = "Erdschock";
	FLAME_SHOCK = "Flammenschock";
	LIGHTNING_BOLT = "Blitzschlag"; 
	CHAIN_LIGHTNING = "Kettenblitzschlag"; 
	FROST_SHOCK = "Frostschock";
	SEARING_PAIN = "Sengender Schmerz";
	IMMOLATE = "Feuerbrand";
	SOUL_FIRE = "Seelenfeuer"
	CONFLAGRATE = "Feuersbrunst";
	SHADOWBURN = "Schattenbrand";
	SHADOW_BOLT = "Schattenblitz";
	INCINERATE = "Incinerate";
	HEROIC_STRIKE = "Heldenhafter Sto\195\159";
	SLAM = "Zerschmettern";
	RETALIATION = "Gegenschlag";
	EXECUTE = "Hinrichten";
	OVERPOWER = "\195\156berw\195\164ltigen";
	CLEAVE = "Spalten";
	VICTORY_RUSH = "Segesrausch";
	RAMPAGE = "Rampage";
	DEVASTATE = "Devastate";
	WHIRLWIND = "Wirbelwind";
	MORTAL_STRIKE = "T\195\182dlicher Sto\195\159";
	SWEEPING_STRIKES = "Weitreichende St\195\182\195\159e";
	CRUSADER_STRIKE = "Kreuzfahrersto\195\159";
	AVENGERS_STRIKE = "Avenger's Strike";
	SHIELD_SLAM = "Schildschlag";
	EXORCISM = "Exorzismus";
 	JUDGEMENT_OF_COMMAND = "Richturteil des Befehls";
	SEAL_OF_COMMAND = "Siegel des Befehls";
	JUDGEMENT_OF_RIGHTEOUSNESS = "Richturteil der Rechtschaffenheit";
	HOLY_SHOCK = "Heiliger Schock";
	ANOTHER_SPELL1 = "AnotherSpell";
	ANOTHER_SPELL2 = "AnotherSpell";
	ANOTHER_SPELL3 = "AnotherSpell";
	HEMORRHAGE = "Hemorrhage";
	STORMSTRIKE = "Surmschlag";
	MANGLEBEAR = "AnotherSpell";
	--Healing Spells--
	FLASHHEAL = "Blitzheilung";
	LESSERHEAL = "Geringes Heilen";
	DESPERATEPRAYER = "Verzweifeltes Gebet";
	HEAL = "Heilen";
	GREATERHEAL = "Gro\195\159e Heilung";
	HOLYLIGHT = "Heiliges Licht";
	LAYONHANDS = "Handauflegung";
	FLASHOFLIGHT = "Lichtblitz";
	HEALINGWAVE = "Welle der Heilung";
	LESSERHEALINGWAVE = "Geringe Welle der Heilung";
	CHAINHEAL = "Kettenheilung";
	HEALINGTOUCH = "Heilende Ber\195\188hrung";
	SWIFTMEND = "Swiftmend";
	REGROWTH = "Nachwachsen";
	MOREHEALINGSPELL = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL2 = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL3 = "EnterAnotherHealingSpellHere";
		-- Options--
	OPTION1 = "Combat Log : Show Crits";
	OPTION2 = "Announce to channel :";
	OPTION3 = "Display Splash Combo Review";
	OPTION4 = "Combat Log : Show Hits";
	OPTION5 = "Reset Crit Combo After Fight";
	OPTION6 = "[Finish Him] (Rogues 5Combo Points)";
	OPTION7 = "Use Combat Log Style";
	OPTION8 = "Use Old ShaderMod Style";
	OPTION9 = "[Finish Him] (Execute Range - All Class)";
	OPTION10 = "Only Count and display Critital Strikes";
	OPTION11 = "Track White Damage (Melee and AutoShot)";
	OPTION12 = "Track Healing Spells";
	OPTION13 = "Merge Healing and Damage Combos";
	OPTION14 = "Do not Count or Display Normal White Hits";
	OPTION15 = "Sound   Log";
	OPTION16 = "Play sound - Splash Combo Review";
	OPTION17 = "Don't display Combo Review if less than";
	OPTION18 = "Don't Announce if less than";
	OPTION19 = "x Crits";
	OPTION20 = "x Crits";
	OPTION21 = "Enable = Use Combat Log Style for Message Frame (Ex : Killing Spree! x5 [10572] total damage (+2534))";
	OPTION22 = "Enable = Display crits on combat log";
	OPTION23 = "Enable = Display hits on combat log";
	OPTION24 = "Enable = Use Old ShaderMod Style for Message Frame (ex: Ultra Kill! x5)";
	OPTION25 = "Reset Crit Combo when you get out of combat (This option is also required to save Crits Records in /shadermod Records).";
	OPTION26 = "ShaderMod will only count and display critical strikes.";
	OPTION27 = "Enable channel display for crit combos of 4+ crits in the specified channel (Healing or Damage or Merged).";
	OPTION28 = "Enable sound - Yeah!";
	OPTION29 = "Enable sound - Oh Yeah!";
	OPTION30 = "Enable sound - Unstoppable!";
	OPTION31 = "Enable sound - Killing Spree!";
	OPTION32 = "Enable sound - Dominating!";
	OPTION33 = "Enable sound - Ultra Kill!";
	OPTION34 = "Enable sound - Wicked Sick!";
	OPTION35 = "Enable sound - God Like!";
	OPTION36 = "Enable sound - Holy Shit!";
	OPTION37 = "Enable sound - Ludicrous Kill!";
	OPTION38 = "Enable sound - Ownage!";
	OPTION39 = "Enable Log - Yeah!";
	OPTION40 = "Enable Log - Oh Yeah!";
	OPTION41 = "Enable Log - Unstoppable!";
	OPTION42 = "Enable Log - Killing Spree!";
	OPTION43 = "Enable Log - Dominating!";
	OPTION44 = "Enable Log - Ultra Kill!";
	OPTION45 = "Enable Log - Wicked Sick!";
	OPTION46 = "Enable Log - God Like!";
	OPTION47 = "Enable Log - Holy Shit!";
	OPTION48 = "Enable Log - Monster Kill!";
	OPTION49 = "Enable Log - Ludicrous Kill!";
	OPTION50 = "Enable Log - Ownage!";
	OPTION51 = "Enable sound - Monster Kill!";
	OPTION52 = "Enable sound for when rogues get 5 combo points [Finish Him].";
	OPTION53 = "Enable Log for when rogues get 5 combo points [Finish Him].";
	OPTION54 = "Enable sound [Finish Him] when your target is less than 20% HP.";
	OPTION55 = "Enable Log [Finish Him] when your target is less than 20% HP.";
	OPTION56 = "Display old ShaderMod Combo Review after fight or CritCombo end.";
	OPTION57 = "Play best critical strike sound when Combo Review shows up.";
	OPTION58 = "If Enable, ShaderMod will track white damage.";
	OPTION59 = "If Enable, ShaderMod will not track or display white normal hits (Will only count critical white damage).";
	OPTION60 = "If Enable, ShaderMod will track and display Healing spells (Healing and Damage will not use the same ShaderMod Combo).";
	OPTION61 = "If Enable, ShaderMod will add Healing Crits to Damage Combo (So you can Crit with a Healing spell then Crit with a offensive spell and get a x2 Combo).";
	OPTION62 = "Change Message Frame Font Size";
	OPTION63 = "Message Frame : Justify Text = Right";
	OPTION64 = "Message Frame : Justify Text = Center";
	OPTION65 = "Message Frame : Justify Text = Left";
	OPTION66 = "Reset Player Records";
	OPTION67 = "Reset All ShaderMod Data (Records and Options Menu Config)";
	OPTION68 = "Channel you want to use for Big combos announces (Ex: PARTY , RAID , GUILDWARLOCKS).";
	OPTION69 = "Don't send Announce to Channel if Crit Combo is less than X - Default is 4 -.";
	OPTION70 = "Don't display Splash Combo Review if Crit Combo is less than X - Default is 3 -.";
		--------  DEUTCH (DE) TRANSLATION ENDS HERE --------

elseif (GetLocale() == "frFR") then	
		--------  FRENCH (FR) TRANSLATION STARTS HERE --------
	COMBAT_HIT			= "Vous touchez (.+) et infligez (%d+).";
	COMBAT_CRIT			= "Vous infligez un coup critique \195\160 (.+) %((%d+).";
	COMBAT_HIT_SCHOOL		= "Vous touchez (.+) et infligez (%d+) points de d\195\169g\195\162ts de (.+).";
	COMBAT_CRIT_SCHOOL	= "Vous infligez un coup critique \195\160 (.+) %((%d+) points de d\195\169g\195\162ts de (.+)%).";

	SPELL_HIT			= "Votre (.+) touche (.+) et lui inflige (%d+) points (.+)."
	SPELL_HIT2 			= "Votre (.+) touche (.+) et inflige (%d+)."
	SPELL_CRIT			= "Votre (.+) inflige un coup critique \195\160 (.+) %((%d+) points de d\195\169g\195\162ts(.+).";
	SPELL_HIT_SCHOOL		= "Votre (.+) touche (.+) et lui inflige (%d+) points de d\195\169g\195\162ts de (.+).";
	SPELL_CRIT_SCHOOL		= "Votre (.+) inflige un coup critique \195\160 (.+) %((%d+) points de d\195\169g\195\162ts de (.+)%).";

	HEAL_HIT			= "Votre (.+) soigne (.+) pour (%d+).";
	HEAL_CRIT			= "Votre (.+) soigne (.+) avec un effet critique et lui rend (%d+) points de vie.";
	HEAL_HIT_SELF		= "Votre (.+) vous soigne pour (%d+).";
	HEAL_CRIT_SELF		= "Votre (.+) a un effet critique et vous rend (%d+) points de vie.";
	
	KILLINGBLOW = "Vous avez tu\195\169 (.+)";

	SM_FONT_SIZE      = "Change Font Size";

	MAGE = "Mage";
	WARRIOR = "Guerrier";
	ROGUE = "Voleur";
	WARLOCK = "D\195\169moniste";
	DRUID = "Druide";
	SHAMAN = "Chaman";
	PALADIN = "Paladin";
	PRIEST = "Pr\195\170tre";
	HUNTER = "Chasseur";

 	MOONFIRE = "Eclat lunaire"; 
	STARFIRE = "Feu stellaire"; 
	WRATH = "Col\195\168re"; 
	SWIPE = "Balayage"; 
	MAUL = "Mutiler"; 
	CLAW = "Griffe";
	MAIM = "Estropier";
	LACERATE = "Lac\195\169rer";
	MANGLECAT = "Mutilation"; 
	SHRED = "Lambeau"; 
	RAVAGE = "Ravage"; 
	POUNCE = "Traquenard"; 
	FEROCIOUS_BITE = "Morsure f\195\169roce"; 
	RAPTOR_STRIKE = "Frappe du raptor";
	STEADY_SHOT = "Steady Shot";
	SILENCING_SHOT = "Fl|195\168che-ba\195\174llon"; 
	AUTO_SHOT = "Tir Automatique"; 
	ARCANE_SHOT = "Tir des arcanes"; 
	MULTI_SHOT = "Fl\195\168ches multiples"; 
	AIMED_SHOT = "Vis\195\169e"; 
	ARCANE_MISSILES = "Projectiles des arcanes"; 
	FIRE_BLAST = "Trait de feu"; 
	FIREBALL = "Boule de feu";
	PYROBLAST = "Explosion pyrotechnique"; 
	INCINERATE = "Incinerate"; 
	SCORCH = "Br\195\187lure"; 
	FROSTBOLT = "Eclair de givre"; 
	ICE_LANCE = "Javelot de glace"; 
	SMITE = "Ch\195\162timent"; 
	MIND_BLAST = "Attaque mentale"; 
	HOLY_FIRE = "Flammes sacr\195\169es";
	SHADOWWORD_DEATH = "Mot de l'ombre : Mort"; 
	BACKSTAB = "Attaque sournoise"; 
	SINISTER_STRIKE = "Attaque pernicieuse"; 
	EVISCERATE = "Evisc\195\169ration"; 
	DEADLY_THROW = "Lancer mortel";
	ENVENOM = "Envenimer";
	SHIV = "Kriss";
	MUTILATE = "Estropier";
	AMBUSH = "Embuscade";
	BLADE_FLURRY = "Blade Flurry";
	RIPOSTE = "Riposte";
	EARTH_SHOCK = "Horion de terre";
	FLAME_SHOCK = "Horion de flammes"
	LIGHTNING_BOLT = "Eclair"; 
	CHAIN_LIGHTNING = "Chaine d'\195\169clair"; 
	FROST_SHOCK = "Horion de givre";
	SEARING_PAIN = "Douleur br\195\187lante";
	IMMOLATE = "Immolation";
	SOUL_FIRE = "Feu de l'\195\162me"
	CONFLAGRATE = "Feu de l'\195\162me";
	SHADOWBURN = "Br\195\187lure de l'ombre";
	SHADOW_BOLT = "Trait de l'ombre";
	INCINERATE = "Incin\195\169rer";
	HEROIC_STRIKE = "Frappe h\195\169ro\195\175que";
	SLAM = "Heurtoir";
	RETALIATION = "Repr\195\169sailles";
	EXECUTE = "Ex\195\169cution";
	OVERPOWER = "Fulgurance";
	CLEAVE = "Encha\195\174nement";
	VICTORY_RUSH = "Ivresse de la victoire";
	RAMPAGE = "Rampage";
	DEVASTATE = "D\195\169vaster";
	WHIRLWIND = "Tourbillon";
	MORTAL_STRIKE = "Frappe Mortelle";
	SWEEPING_STRIKES = "Sweeping Strikes";
	CRUSADER_STRIKE = "Crusader Strike";
	AVENGERS_STRIKE = "Bouclier du vengeur";
	SHIELD_SLAM = "Coup de bouclier";
	EXORCISM = "Exorcisme";
 	JUDGEMENT_OF_COMMAND = "Jugement d'autorit\195\169";
	SEAL_OF_COMMAND = "Sceau d'autorit\195\169";
	JUDGEMENT_OF_RIGHTEOUSNESS = "Jugement de pi\195\169t\195\169";
	HOLY_SHOCK = "Horion sacr\195\169";
	ANOTHER_SPELL1 = "AnotherSpell";
	ANOTHER_SPELL2 = "AnotherSpell";
	ANOTHER_SPELL3 = "AnotherSpell";
	HEMORRHAGE = "H\195\169morragie";
	STORMSTRIKE = "Stormstrike";
	MANGLEBEAR = "AnotherSpell";
	--Healing Spells--
	FLASHHEAL = "Soins rapides";
	LESSERHEAL = "Soins inf\195\169rieurs";
	DESPERATEPRAYER = "Pri\195\168re du d\195\169sespoir";
	HEAL = "Soins";
	GREATERHEAL = "Soins sup\195\169rieurs";
	HOLYLIGHT = "Lumi\195\168re sacr\195\169e";
	LAYONHANDS = "Imposition des mains";
	FLASHOFLIGHT = "Eclair lumineux";
	HEALINGWAVE = "Vague de soins";
	LESSERHEALINGWAVE = "Vague de soins inf\195\169rieures";
	CHAINHEAL = "Salve de gu\195\169rison";
	HEALINGTOUCH = "Toucher gu\195\169risseur";
	SWIFTMEND = "Swiftmend";
	REGROWTH = "R\195\169tablissement";
	MOREHEALINGSPELL = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL2 = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL3 = "EnterAnotherHealingSpellHere";
		-- Options--
	OPTION1 = "Combat Log : Montrer coup critiques";
	OPTION2 = "Annoncer sur le canal :";
	OPTION3 = "Afficher Splash Combo Review";
	OPTION4 = "Combat Log : Montrer coup normaux";
	OPTION5 = "Reset le combo apres le combat";
	OPTION6 = "[Finish Him] (Rogues 5Combo Points)";
	OPTION7 = "Utiliser Combat Log Style";
	OPTION8 = "Utiliser Old ShaderMod Style";
	OPTION9 = "[Finish Him] (Execute Range - All Class)";
	OPTION10 = "Compter et Afficher uniquement les coups critiques";
	OPTION11 = "Compter les Degats Blancs (Melee et Tir Auto)";
	OPTION12 = "Compter les Soins";
	OPTION13 = "Combiner les Combos de Soins et de Degats";
	OPTION14 = "Ne pas compter ou afficher les coups normaux";
	OPTION15 = " Sons   Log";
	OPTION16 = "Jouer Son - Splash Combo";
	OPTION17 = "Ne pas afficher Combo Review si moins de";
	OPTION18 = "Ne pas annoncer si moins de";
	OPTION19 = "x Crits";
	OPTION20 = "x Crits";
	OPTION21 = "Actif = Utilise Combat Log Style pour la fenetre de message (Ex : Killing Spree! x5 [10572] total damage (+2534))";
	OPTION22 = "Actif = Afficher crits sur le combat log";
	OPTION23 = "Actif = Afficher hits sur le combat log";
	OPTION24 = "Actif = Utilise Old ShaderMod Style pour la fenetre de message (ex: Ultra Kill! x5)";
	OPTION25 = "Reset Crit Combo lorsque vous sortez de combat(This option is also required to save Crits Records in /shadermod Records).";
	OPTION26 = "ShaderMod ne comptera ou affichera que les coups critiques.";
	OPTION27 = "Active l'annonce vers le channel specifier pour les combo de plus de 4 (Par default) (Soin or Degats or Cumuler).";
	OPTION28 = "Jouer le son - Yeah!";
	OPTION29 = "Jouer le son - Oh Yeah!";
	OPTION30 = "Jouer le son - Unstoppable!";
	OPTION31 = "Jouer le son - Killing Spree!";
	OPTION32 = "Jouer le son - Dominating!";
	OPTION33 = "Jouer le son - Ultra Kill!";
	OPTION34 = "Jouer le son - Wicked Sick!";
	OPTION35 = "Jouer le son - God Like!";
	OPTION36 = "Jouer le son - Holy Shit!";
	OPTION37 = "Jouer le son - Ludicrous Kill!";
	OPTION38 = "Jouer le son - Ownage!";
	OPTION39 = "Afficher le log - Yeah!";
	OPTION40 = "Afficher le log - Oh Yeah!";
	OPTION41 = "Afficher le log - Unstoppable!";
	OPTION42 = "Afficher le log - Killing Spree!";
	OPTION43 = "Afficher le log - Dominating!";
	OPTION44 = "Afficher le log - Ultra Kill!";
	OPTION45 = "Afficher le log - Wicked Sick!";
	OPTION46 = "Afficher le log - God Like!";
	OPTION47 = "Afficher le log - Holy Shit!";
	OPTION48 = "Afficher le log - Monster Kill!";
	OPTION49 = "Afficher le log - Ludicrous Kill!";
	OPTION50 = "Afficher le log - Ownage!";
	OPTION51 = "Jouer le son - Monster Kill!";
	OPTION52 = "Jouer un son pour 5 points de combo (Voleurs) [Finish Him].";
	OPTION53 = "Afficher le log pour 5 points de combo (Voleurs) [Finish Him].";
	OPTION54 = "Jouer le son [Finish Him] lorsque votre cible a moins de 20% HP.";
	OPTION55 = "Afficher le log [Finish Him] lorsque votre cible a moins de 20% HP.";
	OPTION56 = "Afficher l'ancien ShaderMod Combo Review.";
	OPTION57 = "Jouer le meilleur son lors de l'affichage du splash screen.";
	OPTION58 = "Si actif, ShaderMod comptera les degats blancs.";
	OPTION59 = "Si actif, ShaderMod ne comptera et n'affichera pas les degats blancs (Compte seulement les coups critiques).";
	OPTION60 = "Si actif, ShaderMod comptera et affichera les sorts de soins (Degats et soins ne partagerons pas la meme serie de combo).";
	OPTION61 = "Si actif, ShaderMod ajoutera la combo de soin a celle de degats (Si vous faite un coup critique avec un sort de soin , puis un coup critique avec un sort de degats, vous gagnerez un X2 combo).";
	OPTION62 = "Changer la taille de la police de la fenetre de message";
	OPTION63 = "Message Frame : Justify Text = Droite";
	OPTION64 = "Message Frame : Justify Text = Centre";
	OPTION65 = "Message Frame : Justify Text = Gauche";
	OPTION66 = "Reset Player Records";
	OPTION67 = "Reset All ShaderMod Data (Records and Options Menu Config)";
	OPTION68 = "Canal a utiliser pour annoncer les meilleurs combo (Ex: PARTY , RAID , GUILDWARLOCKS).";
	OPTION69 = "Ne pas annoncer sur le canal si l'enchainement est inferieur a X - Default est 4 -.";
	OPTION70 = "Ne pas afficher le splash screen si l'enchainement est inferieur a X - Default est 3 -.";
		--------  FRENCH (FR) TRANSLATION ENDS HERE --------

elseif (GetLocale() == "esES") then
		--------  SPANISH (ES) TRANSLATION STARTS HERE --------
	COMBAT_HIT			= "Golpeas a (.+) y le infliges (%d+)"; 
	COMBAT_CRIT			= "Infliges un golpe cr\195\173tico a (.+) %((%d+)";
	COMBAT_HIT_SCHOOL		= "You hit (.+) for (%d+) (.+) damage.";
	COMBAT_CRIT_SCHOOL	= "You crit (.+) for (%d+) (.+) damage.";

	SPELL_HIT			= "Tu (.+) golpea a (.+) y le inflige (%d+)"
	SPELL_HIT2 			= "Tu (.+) golpea (.+) e inflige (%d+)."
	SPELL_CRIT			= "Tu (.+) inflige un golpe cr\195\173tico a (.+) %((%d+)";
	SPELL_HIT_SCHOOL		= "Your (.+) hits (.+) for (%d+) (.+) damage.";
	SPELL_CRIT_SCHOOL		= "Your (.+) crits (.+) for (%d+) (.+) damage.";

	HEAL_HIT			= "Tu (.+) sana a (.+) en (%d+).";
	HEAL_CRIT			= "Tu (.+) sana en gran medida a (.+) con (%d+).";
	HEAL_HIT_SELF		= "Tu (.+) te sana en (%d+).";
	HEAL_CRIT_SELF		= "Tu (.+) te sana en gran medida en (%d+).";
	
	KILLINGBLOW = "\194\161Has matado a (.+)!";

	SM_FONT_SIZE      = "Change Font Size"; 
	-- Special Letters --
	-- ó = \195\179 --
	-- í = \195\173 --
	-- á = \195\161 --
	-- ñ = \195\177 --
	-- ¡ = \194\161--

	MAGE = "Mago";
	WARRIOR = "Guerrero";
	ROGUE = "P\195\173caro";
	WARLOCK = "Brujo";
	DRUID = "Druida";
	SHAMAN = "Cham\195\161n";
	PALADIN = "Palad\195\173n";
	PRIEST = "Sacerdote";
	HUNTER = "Cazador";

 	MOONFIRE = "Fuego lunar"; 
	STARFIRE = "Fuego estelar"; 
	WRATH = "C\195\179lera"; 
	SWIPE = "Flagelo"; 
	MAUL = "Magullar"; 
	CLAW = "Destripar";
	MAIM = "Maim";
	LACERATE = "Lacerate";
	MANGLECAT = "Mangle"; 
	SHRED = "Triturar"; 
	RAVAGE = "Devastar"; 
	POUNCE = "Pounce"; 
	FEROCIOUS_BITE = "Mordedura feroz"; 
	RAPTOR_STRIKE = "Raptor Strike";
	STEADY_SHOT = "Steady Shot";
	SILENCING_SHOT = "Silencing Shot"; 
	AUTO_SHOT = "Auto Shot"; 
	ARCANE_SHOT = "Arcane Shot"; 
	MULTI_SHOT = "Multi-Shot"; 
	AIMED_SHOT = "Aimed Shot"; 
	ARCANE_MISSILES = "Misiles Arcanos"; 
	FIRE_BLAST = "Explosi\195\179n de Fuego"; 
	FIREBALL = "Bola de Fuego"; 
	PYROBLAST = "Piroexplosi\195\179n"; 
	SCORCH = "Agostar"; 
	FROSTBOLT = "Descarga de Escarcha"; 
	ICE_LANCE = "Ice Lance"; 
	SMITE = "Mamporro"; 
	MIND_BLAST = "Explosi\195\179n mental"; 
	HOLY_FIRE = "Fuego Sagrado";
	SHADOWWORD_DEATH = "Shadow Word : Death"; 
	BACKSTAB = "Pu\195\177alada"; 
	SINISTER_STRIKE = "Golpe siniestro"; 
	EVISCERATE = "Eviscerar"; 
	DEADLY_THROW = "Deadly Throw";
	ENVENOM = "Envenom";
	SHIV = "Shiv";
	MUTILATE = "Mutilate";
	AMBUSH = "Emboscada";
	BLADE_FLURRY = "Blade Flurry";
	RIPOSTE = "Riposte";
	EARTH_SHOCK = "Choque de tierra";
	FLAME_SHOCK = "Choque de llamas";
	LIGHTNING_BOLT = "Descarga de rel\195\161mpagos"; 
	CHAIN_LIGHTNING = "Cadena de rel\195\161mpagos"; 
	FROST_SHOCK = "Choque de Escarcha";
	SEARING_PAIN = "Dolor abrasador";
	IMMOLATE = "Inmolar";
	SOUL_FIRE = "Fuego de alma"
	CONFLAGRATE = "Conflagrar";
	SHADOWBURN = "Quemadura de las Sombras";
	SHADOW_BOLT = "Descarga de las Sombras";
	INCINERATE = "Incinerate";
	HEROIC_STRIKE = "Golpe heroico";
	SLAM = "Embate";
	RETALIATION = "Represalias";
	EXECUTE = "Ejecutar";
	OVERPOWER = "Abrumar";
	CLEAVE = "Rajar";
	VICTORY_RUSH = "Victory Rush";
	RAMPAGE = "Rampage";
	DEVASTATE = "Devastate";
	WHIRLWIND = "Torbellino";
	MORTAL_STRIKE = "Golpe mortal";
	SWEEPING_STRIKES = "Sweeping Strikes";
	CRUSADER_STRIKE = "Crusader Strike";
	AVENGERS_STRIKE = "Avenger's Strike";
	SHIELD_SLAM = "Embate con escudo";
	EXORCISM = "Exorcism";
 	JUDGEMENT_OF_COMMAND = "Judgement of Command";
	SEAL_OF_COMMAND = "Seal of Command";
	JUDGEMENT_OF_RIGHTEOUSNESS = "Judgement of Righteousness";
	HOLY_SHOCK = "Holy Shock";
	ANOTHER_SPELL1 = "AnotherSpell";
	ANOTHER_SPELL2 = "AnotherSpell";
	ANOTHER_SPELL3 = "AnotherSpell";
	HEMORRHAGE = "Hemorragia";
	STORMSTRIKE = "Stormstrike";
	MANGLEBEAR = "AnotherSpell";
	--Healing Spells--
	FLASHHEAL = "Sanaci\195\179n rel\195\161mpago";
	LESSERHEAL = "Sanaci\195\179n inferior";
	DESPERATEPRAYER = "Desperate Prayer";
	HEAL = "Sanaci\195\179n";
	GREATERHEAL = "Sanaci\195\179n superior";
	HOLYLIGHT = "Luz Sagrada";
	LAYONHANDS = "Lay on Hands";
	FLASHOFLIGHT = "Flash of Light";
	HEALINGWAVE = "Ola de sanaci\195\179n";
	LESSERHEALINGWAVE = "Ola de sanaci\195\179n inferior";
	CHAINHEAL = "Sanaci\195\179n en cadena";
	HEALINGTOUCH = "Toque de sanaci\195\179n";
	SWIFTMEND = "Swiftmend";
	REGROWTH = "Recrecimiento";
	MOREHEALINGSPELL = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL2 = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL3 = "EnterAnotherHealingSpellHere";
	
	-- Options--
	OPTION1 = "Combat Log : Show Crits";
	OPTION2 = "Announce to channel :";
	OPTION3 = "Display Splash Combo Review";
	OPTION4 = "Combat Log : Show Hits";
	OPTION5 = "Reset Crit Combo After Fight";
	OPTION6 = "[Finish Him] (Rogues 5Combo Points)";
	OPTION7 = "Use Combat Log Style";
	OPTION8 = "Use Old ShaderMod Style";
	OPTION9 = "[Finish Him] (Execute Range - All Class)";
	OPTION10 = "Only Count and display Critital Strikes";
	OPTION11 = "Track White Damage (Melee and AutoShot)";
	OPTION12 = "Track Healing Spells";
	OPTION13 = "Merge Healing and Damage Combos";
	OPTION14 = "Do not Count or Display Normal White Hits";
	OPTION15 = "Sound   Log";
	OPTION16 = "Play sound - Splash Combo Review";
	OPTION17 = "Don't display Combo Review if less than";
	OPTION18 = "Don't Announce if less than";
	OPTION19 = "x Crits";
	OPTION20 = "x Crits";
	OPTION21 = "Enable = Use Combat Log Style for Message Frame (Ex : Killing Spree! x5 [10572] total damage (+2534))";
	OPTION22 = "Enable = Display crits on combat log";
	OPTION23 = "Enable = Display hits on combat log";
	OPTION24 = "Enable = Use Old ShaderMod Style for Message Frame (ex: Ultra Kill! x5)";
	OPTION25 = "Reset Crit Combo when you get out of combat (This option is also required to save Crits Records in /shadermod Records).";
	OPTION26 = "ShaderMod will only count and display critical strikes.";
	OPTION27 = "Enable channel display for crit combos of 4+ crits in the specified channel (Healing or Damage or Merged).";
	OPTION28 = "Enable sound - Yeah!";
	OPTION29 = "Enable sound - Oh Yeah!";
	OPTION30 = "Enable sound - Unstoppable!";
	OPTION31 = "Enable sound - Killing Spree!";
	OPTION32 = "Enable sound - Dominating!";
	OPTION33 = "Enable sound - Ultra Kill!";
	OPTION34 = "Enable sound - Wicked Sick!";
	OPTION35 = "Enable sound - God Like!";
	OPTION36 = "Enable sound - Holy Shit!";
	OPTION37 = "Enable sound - Ludicrous Kill!";
	OPTION38 = "Enable sound - Ownage!";
	OPTION39 = "Enable Log - Yeah!";
	OPTION40 = "Enable Log - Oh Yeah!";
	OPTION41 = "Enable Log - Unstoppable!";
	OPTION42 = "Enable Log - Killing Spree!";
	OPTION43 = "Enable Log - Dominating!";
	OPTION44 = "Enable Log - Ultra Kill!";
	OPTION45 = "Enable Log - Wicked Sick!";
	OPTION46 = "Enable Log - God Like!";
	OPTION47 = "Enable Log - Holy Shit!";
	OPTION48 = "Enable Log - Monster Kill!";
	OPTION49 = "Enable Log - Ludicrous Kill!";
	OPTION50 = "Enable Log - Ownage!";
	OPTION51 = "Enable sound - Monster Kill!";
	OPTION52 = "Enable sound for when rogues get 5 combo points [Finish Him].";
	OPTION53 = "Enable Log for when rogues get 5 combo points [Finish Him].";
	OPTION54 = "Enable sound [Finish Him] when your target is less than 20% HP.";
	OPTION55 = "Enable Log [Finish Him] when your target is less than 20% HP.";
	OPTION56 = "Display old ShaderMod Combo Review after fight or CritCombo end.";
	OPTION57 = "Play best critical strike sound when Combo Review shows up.";
	OPTION58 = "If Enable, ShaderMod will track white damage.";
	OPTION59 = "If Enable, ShaderMod will not track or display white normal hits (Will only count critical white damage).";
	OPTION60 = "If Enable, ShaderMod will track and display Healing spells (Healing and Damage will not use the same ShaderMod Combo).";
	OPTION61 = "If Enable, ShaderMod will add Healing Crits to Damage Combo (So you can Crit with a Healing spell then Crit with a offensive spell and get a x2 Combo).";
	OPTION62 = "Change Message Frame Font Size";
	OPTION63 = "Message Frame : Justify Text = Right";
	OPTION64 = "Message Frame : Justify Text = Center";
	OPTION65 = "Message Frame : Justify Text = Left";
	OPTION66 = "Reset Player Records";
	OPTION67 = "Reset All ShaderMod Data (Records and Options Menu Config)";
	OPTION68 = "Channel you want to use for Big combos announces (Ex: PARTY , RAID , GUILDWARLOCKS).";
	OPTION69 = "Don't send Announce to Channel if Crit Combo is less than X - Default is 4 -.";
	OPTION70 = "Don't display Splash Combo Review if Crit Combo is less than X - Default is 3 -.";
		--------  SPANISH (ES) TRANSLATION ENDS HERE --------
	
else
		-------- DEFAULT (ENG) TRANSLATION STARTS HERE --------
	COMBAT_HIT			= "You hit (.+) for (%d+).";
	COMBAT_CRIT			= "You crit (.+) for (%d+).";
	COMBAT_HIT_SCHOOL		= "You hit (.+) for (%d+) (.+) damage.";
	COMBAT_CRIT_SCHOOL	= "You crit (.+) for (%d+) (.+) damage.";

	SPELL_HIT			= "Your (.+) hits (.+) for (%d+).";
	SPELL_HIT2 			= "English (.+) Version (.+) Do Not Need (%d+) This.";
	SPELL_CRIT			= "Your (.+) crits (.+) for (%d+).";
	SPELL_HIT_SCHOOL		= "Your (.+) hits (.+) for (%d+) (.+) damage.";
	SPELL_CRIT_SCHOOL		= "Your (.+) crits (.+) for (%d+) (.+) damage.";

	HEAL_HIT			= "Your (.+) heals (.+) for (%d+).";
	HEAL_CRIT			= "Your (.+) critically heals (.+) for (%d+).";
	HEAL_HIT_SELF		= "English (.+) Version (%d+) Do Not Need This.";
	HEAL_CRIT_SELF		= "English (.+) Version (%d+) Do Not Need This.";
	
	KILLINGBLOW = "You have slain (.+)";
	PLAYERDEATH = "You die.";

	SM_FONT_SIZE      = "Change Font Size";

	MAGE = "Mage";
	WARRIOR = "Warrior";
	ROGUE = "Rogue";
	WARLOCK = "Warlock";
	DRUID = "Druid";
	SHAMAN = "Shaman";
	PALADIN = "Paladin";
	PRIEST = "Priest";
	HUNTER = "Hunter";

 	MOONFIRE = "Moonfire"; 
	STARFIRE = "Starfire"; 
	WRATH = "Wrath"; 
	SWIPE = "Swipe"; 
	MAUL = "Maul"; 
	CLAW = "Claw";
	MAIM = "Maim";
	LACERATE = "Lacerate";
	MANGLECAT = "Mangle (Cat)"; 
	SHRED = "Shred"; 
	RAVAGE = "Ravage"; 
	POUNCE = "Pounce"; 
	FEROCIOUS_BITE = "Ferocious Bite"; 
	RAPTOR_STRIKE = "Raptor Strike";
	STEADY_SHOT = "Steady Shot";
	SILENCING_SHOT = "Silencing Shot"; 
	AUTO_SHOT = "Auto Shot"; 
	ARCANE_SHOT = "Arcane Shot"; 
	MULTI_SHOT = "Multi-Shot"; 
	AIMED_SHOT = "Aimed Shot"; 
	ARCANE_MISSILES = "Arcane Missiles"; 
	FIRE_BLAST = "Fire Blast"; 
	FIREBALL = "Fireball"; 
	PYROBLAST = "Pyroblast"; 
	SCORCH = "Scorch"; 
	FROSTBOLT = "Frostbolt"; 
	ICE_LANCE = "Ice Lance"; 
	SMITE = "Smite"; 
	MIND_BLAST = "Mind Blast"; 
	HOLY_FIRE = "Holy Fire";
	SHADOWWORD_DEATH = "Shadow Word : Death"; 
	BACKSTAB = "Backstab"; 
	SINISTER_STRIKE = "Sinister Strike"; 
	EVISCERATE = "Eviscerate"; 
	DEADLY_THROW = "Deadly Throw";
	ENVENOM = "Envenom";
	SHIV = "Shiv";
	MUTILATE = "Mutilate";
	AMBUSH = "Ambush";
	BLADE_FLURRY = "Blade Flurry";
	RIPOSTE = "Riposte";
	EARTH_SHOCK = "Earth Shock";
	FLAME_SHOCK = "Flame Shock";
	LIGHTNING_BOLT = "Lightning Bolt"; 
	CHAIN_LIGHTNING = "Chain Lightning"; 
	FROST_SHOCK = "Frost Shock";
	SEARING_PAIN = "Searing Pain";
	IMMOLATE = "Immolate";
	SOUL_FIRE = "Soul Fire"
	CONFLAGRATE = "Conflagrate";
	SHADOWBURN = "Shadowburn";
	SHADOW_BOLT = "Shadow Bolt";
	INCINERATE = "Incinerate";
	HEROIC_STRIKE = "Heroic Strike";
	SLAM = "Slam";
	RETALIATION = "Retaliation";
	EXECUTE = "Execute";
	OVERPOWER = "Overpower";
	CLEAVE = "Cleave";
	VICTORY_RUSH = "Victory Rush";
	RAMPAGE = "Rampage";
	DEVASTATE = "Devastate";
	WHIRLWIND = "Whirlwind";
	MORTAL_STRIKE = "Mortal Strike";
	SWEEPING_STRIKES = "Sweeping Strikes";
	CRUSADER_STRIKE = "Crusader Strike";
	AVENGERS_STRIKE = "Avenger's Strike";
	SHIELD_SLAM = "Shield Slam";
	EXORCISM = "Exorcism";
 	JUDGEMENT_OF_COMMAND = "Judgement of Command";
	SEAL_OF_COMMAND = "Seal of Command";
	JUDGEMENT_OF_RIGHTEOUSNESS = "Judgement of Righteousness";
	HOLY_SHOCK = "Holy Shock";
	ANOTHER_SPELL1 = "AnotherSpell";
	ANOTHER_SPELL2 = "AnotherSpell";
	ANOTHER_SPELL3 = "AnotherSpell";
	HEMORRHAGE = "Hemorrhage";
	STORMSTRIKE = "Stormstrike";
	MANGLEBEAR = "Mangle (Bear)";
	--Healing Spells--
	FLASHHEAL = "Flash Heal";
	LESSERHEAL = "Lesser Heal";
	DESPERATEPRAYER = "Desperate Prayer";
	HEAL = "Heal";
	GREATERHEAL = "Greater Heal";
	HOLYLIGHT = "Holy Light";
	LAYONHANDS = "Lay on Hands";
	FLASHOFLIGHT = "Flash of Light";
	HEALINGWAVE = "Healing Wave";
	LESSERHEALINGWAVE = "Lesser Healing Wave";
	CHAINHEAL = "Chain Heal";
	HEALINGTOUCH = "Healing Touch";
	SWIFTMEND = "Swiftmend";
	REGROWTH = "Regrowth";
	MOREHEALINGSPELL = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL2 = "EnterAnotherHealingSpellHere";
	MOREHEALINGSPELL3 = "EnterAnotherHealingSpellHere";
		-- Options--
	OPTION1 = "Combat Log : Show Crits";
	OPTION2 = "Announce to channel :";
	OPTION3 = "Display Splash Combo Review";
	OPTION4 = "Combat Log : Show Hits";
	OPTION5 = "Reset Crit Combo After Fight";
	OPTION6 = "[Finish Him] (Rogues 5Combo Points)";
	OPTION7 = "Use Combat Log Style";
	OPTION8 = "Use Old ShaderMod Style";
	OPTION9 = "[Finish Him] (Execute Range - All Class)";
	OPTION10 = "Only Count and display Critital Strikes";
	OPTION11 = "Track White Damage (Melee and AutoShot)";
	OPTION12 = "Track Healing Spells";
	OPTION13 = "Merge Healing and Damage Combos";
	OPTION14 = "Do not Count or Display Normal White Hits";
	OPTION15 = "Sound   Log";
	OPTION16 = "Play sound - Splash Combo Review";
	OPTION17 = "Don't display Combo Review if less than";
	OPTION18 = "Don't Announce if less than";
	OPTION19 = "x Crits";
	OPTION20 = "x Crits";
	OPTION21 = "Enable = Use Combat Log Style for Message Frame (Ex : Killing Spree! x5 [10572] total damage (+2534))";
	OPTION22 = "Enable = Display crits on combat log";
	OPTION23 = "Enable = Display hits on combat log";
	OPTION24 = "Enable = Use Old ShaderMod Style for Message Frame (ex: Ultra Kill! x5)";
	OPTION25 = "Reset Crit Combo when you get out of combat (This option is also required to save Crits Records in /shadermod Records).";
	OPTION26 = "ShaderMod will only count and display critical strikes.";
	OPTION27 = "Enable channel display for crit combos of 4+ crits in the specified channel (Healing or Damage or Merged).";
	OPTION28 = "Enable sound - Yeah!";
	OPTION29 = "Enable sound - Oh Yeah!";
	OPTION30 = "Enable sound - Unstoppable!";
	OPTION31 = "Enable sound - Killing Spree!";
	OPTION32 = "Enable sound - Dominating!";
	OPTION33 = "Enable sound - Ultra Kill!";
	OPTION34 = "Enable sound - Wicked Sick!";
	OPTION35 = "Enable sound - God Like!";
	OPTION36 = "Enable sound - Holy Shit!";
	OPTION37 = "Enable sound - Ludicrous Kill!";
	OPTION38 = "Enable sound - Ownage!";
	OPTION39 = "Enable Log - Yeah!";
	OPTION40 = "Enable Log - Oh Yeah!";
	OPTION41 = "Enable Log - Unstoppable!";
	OPTION42 = "Enable Log - Killing Spree!";
	OPTION43 = "Enable Log - Dominating!";
	OPTION44 = "Enable Log - Ultra Kill!";
	OPTION45 = "Enable Log - Wicked Sick!";
	OPTION46 = "Enable Log - God Like!";
	OPTION47 = "Enable Log - Holy Shit!";
	OPTION48 = "Enable Log - Monster Kill!";
	OPTION49 = "Enable Log - Ludicrous Kill!";
	OPTION50 = "Enable Log - Ownage!";
	OPTION51 = "Enable sound - Monster Kill!";
	OPTION52 = "Enable sound for when rogues get 5 combo points [Finish Him].";
	OPTION53 = "Enable Log for when rogues get 5 combo points [Finish Him].";
	OPTION54 = "Enable sound [Finish Him] when your target is less than 20% HP.";
	OPTION55 = "Enable Log [Finish Him] when your target is less than 20% HP.";
	OPTION56 = "Display old ShaderMod Combo Review after fight or CritCombo end.";
	OPTION57 = "Play best critical strike sound when Combo Review shows up.";
	OPTION58 = "If Enable, ShaderMod will track white damage.";
	OPTION59 = "If Enable, ShaderMod will not track or display white normal hits (Will only count critical white damage).";
	OPTION60 = "If Enable, ShaderMod will track and display Healing spells (Healing and Damage will not use the same ShaderMod Combo).";
	OPTION61 = "If Enable, ShaderMod will add Healing Crits to Damage Combo (So you can Crit with a Healing spell then Crit with a offensive spell and get a x2 Combo).";
	OPTION62 = "Change Message Frame Font Size";
	OPTION63 = "Message Frame : Justify Text = Right";
	OPTION64 = "Message Frame : Justify Text = Center";
	OPTION65 = "Message Frame : Justify Text = Left";
	OPTION66 = "Reset Player Records";
	OPTION67 = "Reset All ShaderMod Data (Records and Options Menu Config)";
	OPTION68 = "Channel you want to use for Big combos announces (Ex: PARTY , RAID , GUILDWARLOCKS).";
	OPTION69 = "Don't send Announce to Channel if Crit Combo is less than X - Default is 4 -.";
	OPTION70 = "Don't display Splash Combo Review if Crit Combo is less than X - Default is 3 -.";
		-------- DEFAULT (ENG) TRANSLATION ENDS HERE --------
end